<?xml version="1.0" encoding="UTF-8"?>
<games type="array">
  <game>
    <average-rating>3.0</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-03-13T07:42:17+00:00</created-at>
    <description>For as long as he can remember, Mortimer Pibsworth sought wizard-hood. The obsession led to his apprenticeship, an exciting new beginning that melted into chores and household duties. When a nightmare started recurring, his spirits sunk like a lead wand in Willowbean Bay. After falling out of bed in his sleep, Mortimer faced an entirely different morning&#8230;</description>
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    <expected-release nil="true"></expected-release>
    <id type="integer">552</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Apprentice</name>
    <price nil="true"></price>
    <rating-count type="integer">7</rating-count>
    <released-in type="date">2003-07-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>apprentice</shortname>
    <updated-at type="datetime">2009-04-01T13:44:26+00:00</updated-at>
    <engine>
      <id type="integer">11</id>
      <name>Adventure Game Studio</name>
      <shortname>adventure-game-studio</shortname>
    </engine>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-03-03T16:11:20+00:00</created-at>
        <description>Herculean Effort Productions was founded in 2004 by brothers Ian and Greg Schlaepfer, to develop adventure games inspired by classics of the 1990's.</description>
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        <game-id type="NilClass">552</game-id>
        <id type="integer">286</id>
        <image>/usr/home/tigsource/db/public/company/image/286/dev-hep.jpg</image>
        <name>Herculean Effort Productions</name>
        <shortname>herculean-effort-productions</shortname>
        <updated-at type="datetime">2009-03-03T16:11:20+00:00</updated-at>
      </developer>
    </developers>
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      <game-id type="integer">552</game-id>
      <id type="integer">1320</id>
      <updated-at type="datetime">2009-03-13T07:47:46+00:00</updated-at>
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      <medium-path>/screenshot/image/1320/medium/apprentice1_1.png</medium-path>
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    <genres type="array">
      <genre>
        <game-id type="NilClass">552</game-id>
        <genre-id type="NilClass">5</genre-id>
        <id type="integer">5</id>
        <name>Adventure</name>
        <shortname>adventure</shortname>
      </genre>
    </genres>
    <platforms type="array">
      <platform>
        <game-id type="NilClass">552</game-id>
        <id type="integer">1</id>
        <name>Windows</name>
        <platform-id type="NilClass">1</platform-id>
        <shortname>windows</shortname>
      </platform>
    </platforms>
  </game>
  <game>
    <average-rating>4.2</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-03-23T02:18:45+00:00</created-at>
    <description>A massive ocean world, teeming with life and filled with ancient secrets. Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria. She'll travel from hidden caves, shrouded in darkness, to beautiful, sunlit oases, all lovingly handcrafted by its two creators.</description>
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    <expected-release nil="true"></expected-release>
    <id type="integer">1</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Aquaria</name>
    <price>$20</price>
    <rating-count type="integer">139</rating-count>
    <released-in type="date">2007-12-01</released-in>
    <review-count type="integer">50</review-count>
    <shortname>aquaria</shortname>
    <updated-at type="datetime">2009-09-01T19:25:41+00:00</updated-at>
    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2008-03-23T01:56:50+00:00</created-at>
        <description>Bit Blot is an independent game company composed of two people.</description>
        <developer-id type="NilClass">1</developer-id>
        <game-id type="NilClass">1</game-id>
        <id type="integer">1</id>
        <image>/usr/home/tigsource/db/public/company/image/1/dev-bitblot.png</image>
        <name>Bit Blot</name>
        <shortname>bit-blot</shortname>
        <updated-at type="datetime">2008-03-23T18:14:23+00:00</updated-at>
      </developer>
      <developer>
        <country>Canada</country>
        <created-at type="datetime">2009-05-18T09:46:26+00:00</created-at>
        <description>Alec Holowka is a game designer, programmer, and musician from Winnipeg, Manitoba.</description>
        <developer-id type="NilClass">313</developer-id>
        <game-id type="NilClass">1</game-id>
        <id type="integer">313</id>
        <image nil="true"></image>
        <name>Alec Holowka</name>
        <shortname>alec-holowka</shortname>
        <updated-at type="datetime">2009-05-18T09:46:26+00:00</updated-at>
      </developer>
    </developers>
    <primary-screenshot>
      <created-at type="datetime">2008-03-23T09:17:17+00:00</created-at>
      <game-id type="integer">1</game-id>
      <id type="integer">5</id>
      <updated-at type="datetime">2009-05-18T09:47:00+00:00</updated-at>
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      <genre>
        <game-id type="NilClass">1</game-id>
        <genre-id type="NilClass">1</genre-id>
        <id type="integer">1</id>
        <name>Action</name>
        <shortname>action</shortname>
      </genre>
    </genres>
    <platforms type="array">
      <platform>
        <game-id type="NilClass">1</game-id>
        <id type="integer">1</id>
        <name>Windows</name>
        <platform-id type="NilClass">1</platform-id>
        <shortname>windows</shortname>
      </platform>
      <platform>
        <game-id type="NilClass">1</game-id>
        <id type="integer">2</id>
        <name>Mac OS X</name>
        <platform-id type="NilClass">2</platform-id>
        <shortname>mac-os-x</shortname>
      </platform>
    </platforms>
  </game>
  <game>
    <average-rating>3.6</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-11-18T01:04:37+00:00</created-at>
    <description>Artifact's House Globe is a remake of Relic Entertainment's space-strategy game, Homeworld.  It was made for TIGSource's 2008 Bootleg Demakes Competition.</description>
    <developer-id type="integer">105</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">442</id>
    <is-multiplayer type="boolean">true</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Artifact's House Globe</name>
    <price nil="true"></price>
    <rating-count type="integer">5</rating-count>
    <released-in type="date">2008-08-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>artifact-s-house-globe</shortname>
    <updated-at type="datetime">2009-01-03T01:26:27+00:00</updated-at>
    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <developers type="array">
      <developer>
        <country>Sweden</country>
        <created-at type="datetime">2008-06-08T02:25:14+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">105</developer-id>
        <game-id type="NilClass">442</game-id>
        <id type="integer">105</id>
        <image>/usr/home/tigsource/db/public/company/image/105/dev-oxeye.jpg</image>
        <name>Oxeye Games</name>
        <shortname>oxeye-games</shortname>
        <updated-at type="datetime">2008-06-08T02:25:14+00:00</updated-at>
      </developer>
    </developers>
    <primary-screenshot>
      <created-at type="datetime">2008-11-18T01:04:37+00:00</created-at>
      <game-id type="integer">442</game-id>
      <id type="integer">1042</id>
      <updated-at type="datetime">2008-11-18T01:05:59+00:00</updated-at>
      <path>/screenshot/image/1042/houseglobe1.png</path>
      <medium-path>/screenshot/image/1042/medium/houseglobe1.png</medium-path>
      <thumb-path>/screenshot/image/1042/thumb/houseglobe1.png</thumb-path>
    </primary-screenshot>
    <genres type="array">
      <genre>
        <game-id type="NilClass">442</game-id>
        <genre-id type="NilClass">9</genre-id>
        <id type="integer">9</id>
        <name>Strategy</name>
        <shortname>strategy</shortname>
      </genre>
    </genres>
    <platforms type="array">
      <platform>
        <game-id type="NilClass">442</game-id>
        <id type="integer">1</id>
        <name>Windows</name>
        <platform-id type="NilClass">1</platform-id>
        <shortname>windows</shortname>
      </platform>
      <platform>
        <game-id type="NilClass">442</game-id>
        <id type="integer">2</id>
        <name>Mac OS X</name>
        <platform-id type="NilClass">2</platform-id>
        <shortname>mac-os-x</shortname>
      </platform>
    </platforms>
  </game>
  <game>
    <average-rating>3.3</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-02-25T02:02:39+00:00</created-at>
    <description>Emerald City Confidential is a casual point-and-click adventure game that takes place in the world of Oz.  It stars Petra, a private eye living in the Emerald City.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">532</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Emerald City Confidential</name>
    <price>$19.95</price>
    <rating-count type="integer">9</rating-count>
    <released-in type="date">2009-02-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>emerald-city-confidential</shortname>
    <updated-at type="datetime">2009-05-01T02:02:19+00:00</updated-at>
    <publisher>
      <country>United States</country>
      <created-at type="datetime">2009-02-25T02:10:40+00:00</created-at>
      <description>PlayFirst is a San Francisco-based casual games publisher that was founded in 2004.</description>
      <id type="integer">284</id>
      <image>/usr/home/tigsource/db/public/company/image/284/dev-playfirst.jpg</image>
      <name>PlayFirst</name>
      <shortname>playfirst</shortname>
      <updated-at type="datetime">2009-02-25T02:10:40+00:00</updated-at>
    </publisher>
    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <developers type="array">
      <developer>
        <country>United States</country>
        <created-at type="datetime">2008-05-04T14:14:52+00:00</created-at>
        <description>Wadjet Eye Games was founded in 2001 by Dave Gilbert, with the goal of delivering entertaining, thoughtful and memorable adventure and role-playing games for the PC</description>
        <developer-id type="NilClass">69</developer-id>
        <game-id type="NilClass">532</game-id>
        <id type="integer">69</id>
        <image>/usr/home/tigsource/db/public/company/image/69/dev-wadjeteye.jpg</image>
        <name>Wadjet Eye Games</name>
        <shortname>wadjet-eye-games</shortname>
        <updated-at type="datetime">2009-02-25T02:09:48+00:00</updated-at>
      </developer>
    </developers>
    <primary-screenshot>
      <created-at type="datetime">2009-02-25T02:02:39+00:00</created-at>
      <game-id type="integer">532</game-id>
      <id type="integer">1277</id>
      <updated-at type="datetime">2009-02-25T02:11:07+00:00</updated-at>
      <path>/screenshot/image/1277/ecc1.png</path>
      <medium-path>/screenshot/image/1277/medium/ecc1.png</medium-path>
      <thumb-path>/screenshot/image/1277/thumb/ecc1.png</thumb-path>
    </primary-screenshot>
    <genres type="array">
      <genre>
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        <genre-id type="NilClass">5</genre-id>
        <id type="integer">5</id>
        <name>Adventure</name>
        <shortname>adventure</shortname>
      </genre>
      <genre>
        <game-id type="NilClass">532</game-id>
        <genre-id type="NilClass">17</genre-id>
        <id type="integer">17</id>
        <name>Casual</name>
        <shortname>casual</shortname>
      </genre>
    </genres>
    <platforms type="array">
      <platform>
        <game-id type="NilClass">532</game-id>
        <id type="integer">1</id>
        <name>Windows</name>
        <platform-id type="NilClass">1</platform-id>
        <shortname>windows</shortname>
      </platform>
    </platforms>
  </game>
  <game>
    <average-rating>3.2</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-11-17T19:07:24+00:00</created-at>
    <description>Little Girl in Underland is what American McGee's Alice would be as an adventure game made by Soviet scientists.  It was developed for TIGSource's 2008 Bootleg Demake Competition.</description>
    <developer-id type="integer">182</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">440</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Little Girl in Underland</name>
    <price nil="true"></price>
    <rating-count type="integer">13</rating-count>
    <released-in type="date">2008-09-01</released-in>
    <review-count type="integer">3</review-count>
    <shortname>little-girl-in-underland</shortname>
    <updated-at type="datetime">2009-05-22T07:59:02+00:00</updated-at>
    <engine>
      <id type="integer">11</id>
      <name>Adventure Game Studio</name>
      <shortname>adventure-game-studio</shortname>
    </engine>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2008-07-11T04:28:20+00:00</created-at>
        <description>Erin Robinson, aka "The Ivy," is an independent artist and developer who primarily uses Adventure Game Studio for her games.</description>
        <developer-id type="NilClass">182</developer-id>
        <game-id type="NilClass">440</game-id>
        <id type="integer">182</id>
        <image>/usr/home/tigsource/db/public/company/image/182/dev-erinrobinson.jpg</image>
        <name>Erin Robinson</name>
        <shortname>erin-robinson</shortname>
        <updated-at type="datetime">2008-07-11T04:28:20+00:00</updated-at>
      </developer>
    </developers>
    <primary-screenshot>
      <created-at type="datetime">2008-11-17T19:07:24+00:00</created-at>
      <game-id type="integer">440</game-id>
      <id type="integer">1038</id>
      <updated-at type="datetime">2008-11-17T19:08:46+00:00</updated-at>
      <path>/screenshot/image/1038/underland1.png</path>
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    <genres type="array">
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        <id type="integer">5</id>
        <name>Adventure</name>
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      </genre>
    </genres>
    <platforms type="array">
      <platform>
        <game-id type="NilClass">440</game-id>
        <id type="integer">1</id>
        <name>Windows</name>
        <platform-id type="NilClass">1</platform-id>
        <shortname>windows</shortname>
      </platform>
    </platforms>
  </game>
  <game>
    <average-rating>3.2</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-01T20:53:27+00:00</created-at>
    <description>Night of the Cephalopods is a survival horror game with old-school pixel art graphics and an innovative, fully-voiced dynamic narrative system.</description>
    <developer-id type="integer">249</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">464</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Night of the Cephalopods</name>
    <price nil="true"></price>
    <rating-count type="integer">15</rating-count>
    <released-in type="date">2008-11-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>night-of-the-cephalopods</shortname>
    <updated-at type="datetime">2009-05-09T21:57:41+00:00</updated-at>
    <engine>
      <id type="integer">1</id>
      <name>Game Maker</name>
      <shortname>game-maker</shortname>
    </engine>
    <developers type="array">
      <developer>
        <country>Canada</country>
        <created-at type="datetime">2008-12-01T20:50:34+00:00</created-at>
        <description>Spooky Squid Games is a small indie game development studio and game art creation company in Toronto, Canada.</description>
        <developer-id type="NilClass">249</developer-id>
        <game-id type="NilClass">464</game-id>
        <id type="integer">249</id>
        <image nil="true"></image>
        <name>Spooky Squid Games</name>
        <shortname>spooky-squid-games</shortname>
        <updated-at type="datetime">2008-12-01T20:50:34+00:00</updated-at>
      </developer>
    </developers>
    <primary-screenshot>
      <created-at type="datetime">2008-12-01T20:53:27+00:00</created-at>
      <game-id type="integer">464</game-id>
      <id type="integer">1106</id>
      <updated-at type="datetime">2008-12-01T20:53:47+00:00</updated-at>
      <path>/screenshot/image/1106/cephalopod1.png</path>
      <medium-path>/screenshot/image/1106/medium/cephalopod1.png</medium-path>
      <thumb-path>/screenshot/image/1106/thumb/cephalopod1.png</thumb-path>
    </primary-screenshot>
    <genres type="array">
      <genre>
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        <genre-id type="NilClass">1</genre-id>
        <id type="integer">1</id>
        <name>Action</name>
        <shortname>action</shortname>
      </genre>
    </genres>
    <platforms type="array">
      <platform>
        <game-id type="NilClass">464</game-id>
        <id type="integer">1</id>
        <name>Windows</name>
        <platform-id type="NilClass">1</platform-id>
        <shortname>windows</shortname>
      </platform>
    </platforms>
  </game>
</games>
