<?xml version="1.0" encoding="UTF-8"?>
<developer>
  <country>Japan</country>
  <created-at type="datetime">2008-03-23T11:47:40+00:00</created-at>
  <description>ABA Games is Kenta Cho.  Cho is most famous for his shmups, mostly featuring abstract reinterpretations of retro classics with each game having a specific unique feature and using randomly generated levels. He also created BulletML, a custom markup language for defining 2D shooter firing patterns, which has been used in a variety of games.</description>
  <id type="integer">16</id>
  <name>ABA Games</name>
  <shortname>aba-games</shortname>
  <updated-at type="datetime">2008-05-05T04:38:39+00:00</updated-at>
  <games type="array">
    <game>
      <average-rating>4.1</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-03-23T11:50:32+00:00</created-at>
      <description>TUMIKI Fighters is a sticky 2D shooter. Stick more defeated enemies to your plane and become much stronger!</description>
      <developer-id type="integer">16</developer-id>
      <engine-id type="integer">2</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">23</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Tumiki Fighters</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">62</rating-count>
      <released-in type="date">2007-07-01</released-in>
      <review-count type="integer">2</review-count>
      <shortname>tumiki-fighters</shortname>
      <updated-at type="datetime">2009-04-02T12:42:02+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.6</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-07-28T15:31:07+00:00</created-at>
      <description>Titanion is a wave-based shoot 'em up where you can use a "capture beam" to bring enemies under your control.  Your beam is charged by destroying enemies with your gun.
&lt;br/&gt;&lt;br/&gt;
There are three modes.  In the third mode, MODERN, the capture beam becomes a "provocation beam," which causes your enemies to fire more bullets, allowing you to get a higher bullet multiplier.</description>
      <developer-id type="integer">16</developer-id>
      <engine-id type="integer">2</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">387</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Titanion</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">9</rating-count>
      <released-in type="date">2006-12-01</released-in>
      <review-count type="integer">0</review-count>
      <shortname>titanion</shortname>
      <updated-at type="datetime">2009-03-26T07:19:40+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.8</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-07-28T16:12:22+00:00</created-at>
      <description>Mu-cade is a physics-based shoot 'em up where you control a worm.  Shoot enemies to extend your tail, and avoid being pushed off the edge of the arena.  You can also cut off your tail at any time - this action powers-up your bullets temporarily.</description>
      <developer-id type="integer">16</developer-id>
      <engine-id type="integer">2</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">388</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Mu-cade</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">11</rating-count>
      <released-in type="date">2006-03-01</released-in>
      <review-count type="integer">3</review-count>
      <shortname>mu-cade</shortname>
      <updated-at type="datetime">2009-03-26T06:58:47+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.9</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-04-18T03:03:35+00:00</created-at>
      <description>Gunroar is a scrolling, multi-directional shooter. The game features numerous forms of control in its four different game modes, a replay function, and 360&#186; movement with vertically scrolling gameplay through an infinite ocean with steep crags of green land.</description>
      <developer-id type="integer">16</developer-id>
      <engine-id type="integer">2</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">110</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Gunroar</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">23</rating-count>
      <released-in type="date">2005-06-01</released-in>
      <review-count type="integer">1</review-count>
      <shortname>gunroar</shortname>
      <updated-at type="datetime">2009-06-11T22:03:42+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.9</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-03-24T02:41:37+00:00</created-at>
      <description>Torus Trooper is a fast-paced abstract scrolling shooter game that features 3D graphics and a style similar to that of games such as Tempest.</description>
      <developer-id type="integer">16</developer-id>
      <engine-id type="integer">2</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">34</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Torus Trooper</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">30</rating-count>
      <released-in type="date">2004-11-01</released-in>
      <review-count type="integer">0</review-count>
      <shortname>torus-trooper</shortname>
      <updated-at type="datetime">2009-09-08T04:44:25+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.9</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-04-01T20:38:50+00:00</created-at>
      <description>rRootage is an abstract fixed shooter.  The game features four modes, each one based on different shooter types (normal, Psyvariar, Ikaruga, and Giga Wing, respectively).</description>
      <developer-id type="integer">16</developer-id>
      <engine-id type="integer">2</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">76</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>rRootage</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">23</rating-count>
      <released-in type="date">2003-03-01</released-in>
      <review-count type="integer">0</review-count>
      <shortname>rrootage</shortname>
      <updated-at type="datetime">2009-03-26T07:37:38+00:00</updated-at>
    </game>
  </games>
</developer>
