<?xml version="1.0" encoding="UTF-8"?>
<developer>
  <country>Sweden</country>
  <created-at type="datetime">2008-03-23T02:03:33+00:00</created-at>
  <description>Jonatan &#8220;cactus&#8221; S&#246;derstr&#246;m is known for his unique style and prodigious output.</description>
  <id type="integer">3</id>
  <name>cactus</name>
  <shortname>cactus</shortname>
  <updated-at type="datetime">2008-05-04T19:50:17+00:00</updated-at>
  <games type="array">
    <game>
      <average-rating>3.4</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2009-03-11T07:10:00+00:00</created-at>
      <description>A game of ping pong.</description>
      <developer-id type="integer" nil="true"></developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">542</id>
      <is-multiplayer type="boolean">true</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Ping Pong</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">9</rating-count>
      <released-in type="date">2009-02-01</released-in>
      <review-count type="integer">0</review-count>
      <shortname>ping-pong</shortname>
      <updated-at type="datetime">2009-07-31T00:41:51+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.5</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2009-01-29T11:40:19+00:00</created-at>
      <description>Xoldiers is a war-themed action game where you control a squad of deadly troops.  The game comes with a level editor and an online database of user-created levels that can be accessed from inside the game.</description>
      <developer-id type="integer" nil="true"></developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">519</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Xoldiers</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">11</rating-count>
      <released-in type="date">2008-11-01</released-in>
      <review-count type="integer">5</review-count>
      <shortname>xoldiers</shortname>
      <updated-at type="datetime">2009-06-08T18:40:49+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.1</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-05-16T23:45:30+00:00</created-at>
      <description>Kryzta is an &#8220;anti-shooter&#8221; where you defeat your enemies with their own bullets. Collect the power-ups they drop to shield yourself (or press &#8220;Z&#8221; to unleash a devastating attack with them). Its fun and fast, and features another great track from John Marwin (the musician behind Clean Asia).</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">171</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Kryzta</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">9</rating-count>
      <released-in type="date">2008-05-01</released-in>
      <review-count type="integer">1</review-count>
      <shortname>kryzta</shortname>
      <updated-at type="datetime">2009-04-02T18:31:58+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.2</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-05-16T23:47:00+00:00</created-at>
      <description>Precision is all about precision platform jumping. The way jumping works in this game is interesting, though &#8211; you have no control over the jump while in mid-air. The length of your jump is determined entirely by your velocity when you leave the ground. It definitely makes it challenging to get through the game&#8217;s seven levels, but fortunately, your character leaves a trail which can be reviewed with each successive attempt.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">172</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Precision</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">20</rating-count>
      <released-in type="date">2008-05-01</released-in>
      <review-count type="integer">4</review-count>
      <shortname>precision</shortname>
      <updated-at type="datetime">2009-04-01T03:23:34+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.9</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-04-21T00:23:12+00:00</created-at>
      <description>A difficult and fast-paced shoot 'em up with abstract graphics and heavy motion blur effects.  The game has three phases in total, and your fastest completion time is submitted online once you've beaten the final boss.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">115</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Ad Nauseum 2</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">35</rating-count>
      <released-in type="date">2008-04-01</released-in>
      <review-count type="integer">3</review-count>
      <shortname>ad-nauseum-2</shortname>
      <updated-at type="datetime">2009-07-12T18:14:52+00:00</updated-at>
    </game>
    <game>
      <average-rating>4.2</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-12-02T19:34:28+00:00</created-at>
      <description>Cactus Arcade is a collection of 17 of cactus's games.  The games are accessed via a menu.  They are: Burn the trash, Clean Asia!, Fractal Fighter, Fuck Space, God Came to the Cave, Illegal Communication, Minubeat, Mondo Agency, Mondo Mecials, MSOIDS, Protoganda, Psychosomnium, Retro II, Seizuredome, Shotgun Ninja, The Design and xWUNG. </description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">470</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Cactus Arcade</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">35</rating-count>
      <released-in type="date">2008-02-01</released-in>
      <review-count type="integer">0</review-count>
      <shortname>cactus-arcade</shortname>
      <updated-at type="datetime">2009-08-09T08:50:03+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.8</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-03-23T10:55:04+00:00</created-at>
      <description>A fun little ninja game. Use your skills to maneuver a grand fortress to get back at your accountant for robbing you of your pride and money. See the readme for controls and more details.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">19</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Shotgun Ninja</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">51</rating-count>
      <released-in type="date">2008-01-01</released-in>
      <review-count type="integer">1</review-count>
      <shortname>shotgun-ninja</shortname>
      <updated-at type="datetime">2009-08-14T20:54:02+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.8</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-03-23T12:05:13+00:00</created-at>
      <description>Psychosomnium is a small platform experiment that deals with illogical puzzles and dreamlike scenarios. It's hard to describe without ruining it's charm so give it a try and see for yourself if you are clever enough to get past the obscure puzzles.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">26</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Psychosomnium</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">74</rating-count>
      <released-in type="date">2008-01-01</released-in>
      <review-count type="integer">14</review-count>
      <shortname>psychosomnium</shortname>
      <updated-at type="datetime">2009-07-16T07:42:50+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.7</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-12-02T03:08:39+00:00</created-at>
      <description>SeizureDome is like sumo wrestling, only you have a gun.  Don't let the swarm of enemies push you against the edges of the ring or you will die! Kill them for score, combo kills for bonus scores.  The game features 5 power-ups and 2 special weapon pick-ups.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">467</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>SeizureDome</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">13</rating-count>
      <released-in type="date">2008-01-01</released-in>
      <review-count type="integer">12</review-count>
      <shortname>seizuredome</shortname>
      <updated-at type="datetime">2009-11-04T10:25:24+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.8</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2009-04-02T06:25:09+00:00</created-at>
      <description>You are AGENT-65386. Your superiors believe that someone is plotting to kill the president, but they have no idea who or why. And for some reason, the president seems vital to the world's very existence. It's your task to find out who it is that seeks to destroy everyone so that you can save the world from it's pending doom.
&lt;br/&gt;&lt;br/&gt;
Mondo Agency is a sequel to Mondo Medicals. Features pixel artwork by Cow and music by Aaron Kurtz.</description>
      <developer-id type="integer" nil="true"></developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">565</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Mondo Agency</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">18</rating-count>
      <released-in type="date">2007-12-01</released-in>
      <review-count type="integer">5</review-count>
      <shortname>mondo-agency</shortname>
      <updated-at type="datetime">2009-08-04T20:46:19+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.6</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-03-23T09:32:31+00:00</created-at>
      <description>An counterintuitive and frightening puzzle game played from a first person view.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">10</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Mondo Medicals</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">59</rating-count>
      <released-in type="date">2007-09-01</released-in>
      <review-count type="integer">12</review-count>
      <shortname>mondo-medicals</shortname>
      <updated-at type="datetime">2009-07-22T03:26:54+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.6</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-06-30T04:21:32+00:00</created-at>
      <description>Burn the Trash is a "glitchcore" shoot 'em up.  In the game you can &#8220;burn trash (enemies)&#8221; or &#8220;burn bullets&#8221; and switch between two ships that each specialize in one of those things. Overheating can occur if you burn too long, depending on which ship you&#8217;re using.
&lt;br/&gt;&lt;br/&gt;
Warning: this game contains flashing images which may cause epileptic seizures.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">250</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Burn the Trash</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">16</rating-count>
      <released-in type="date">2007-07-01</released-in>
      <review-count type="integer">3</review-count>
      <shortname>burn-the-trash</shortname>
      <updated-at type="datetime">2009-08-14T20:54:11+00:00</updated-at>
    </game>
    <game>
      <average-rating>3.5</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-03-23T06:31:57+00:00</created-at>
      <description>The game's your average stylish bossfight bullet hell shmup, with a scoring system that puts focus on combos. It's a fairly gentle one, with a rather friendly start for the beginners, although it gets a bit difficult at the last few bosses (there are ten in total, as well as the optional randomly generated bosses). The player is allowed to choose how many lives he'll have, but the scoring will drop the more lives you select.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">4</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Fractal Fighter</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">25</rating-count>
      <released-in type="date">2007-06-01</released-in>
      <review-count type="integer">5</review-count>
      <shortname>fractal-fighter</shortname>
      <updated-at type="datetime">2009-03-26T07:02:00+00:00</updated-at>
    </game>
    <game>
      <average-rating>4.0</average-rating>
      <code-license>Closed source</code-license>
      <content-license>Unlicensed</content-license>
      <created-at type="datetime">2008-03-23T05:33:13+00:00</created-at>
      <description>The eyes of mankind has decided to leave their hosts and take over the earth. Their first move was to escape to the moon, where they developed their hostile weapon technology. Ten years later they return and forcefully take over some prominent countries in Asia. Thailand and New Korea has both succumb to the hostile threat, while China insists on dealing with the eyes themselves and refuses any helping hands from around the world.</description>
      <developer-id type="integer">3</developer-id>
      <engine-id type="integer">1</engine-id>
      <expected-release nil="true"></expected-release>
      <id type="integer">3</id>
      <is-multiplayer type="boolean">false</is-multiplayer>
      <is-singleplayer type="boolean">true</is-singleplayer>
      <last-release-at type="date" nil="true"></last-release-at>
      <name>Clean Asia</name>
      <price nil="true"></price>
      <publisher-id type="integer" nil="true"></publisher-id>
      <rating-count type="integer">76</rating-count>
      <released-in type="date">2007-02-01</released-in>
      <review-count type="integer">14</review-count>
      <shortname>clean-asia</shortname>
      <updated-at type="datetime">2009-09-20T19:48:41+00:00</updated-at>
    </game>
  </games>
</developer>
