Eternal Daughter is a fantasy Metroidvania in which you play Mia, a young girl who has escaped slavery and must lead the fight against a mysterious evil.
from 30 ratings
Date of Release:
Blackeye Software, Derek Yu
KNP / TGF / MMF
|Also try:||Cave Story, Knytt Stories|
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|Windows:||zip 9.2 MB|
2 of 2 people found
this review helpful.
I feel that if the health bar were doubled or tripled it’d be a playable game, but as it is now, at the start of the game you die in four hits, and there is only one life (there are save points, but they’re rare). And hits are pretty cheap and hard to avoid, especially when you’re just starting the game and aren’t yet used to the mechanics.
The game seems geared toward the difficulty of people who know how to play the game already, giving you no time to learn the mechanics before you’re faced with an incredibly difficult boss battle and then a series of punishing enemies (including jumping boards which sometimes help you jump and mimic jumping boards which look identical and hurt you when you jump on them instead).
I really wish I could play more of the game. But even what I saw in the first half hour is enough to impress me. I want to see more of the game, but can’t. Perhaps I’ll search up a Let’s Play of it and watch the game on YouTube (if one exists).
0 of 1 people found
this review helpful.
A shame because it looks good and seemed fine to play seriously until completing it.
When I first started, I faced:
the frequent two-second freezes, very bad pacing (four hits to die in a forest riddled with monsters, very short attack range), and a movement system that involved walking for a second and then suddenly start running as opposed to accelerating.
The two-second freezes stayed, unfortunately, but they never got in the way too much as they didn’t happen that often. The unforgiving beginning of the game was soon resolved as I acquired a lot more health, a lot more attack power and a lot more range (and throwing weapons). I wouldn’t pass a second thought traversing through the massive game world, and save points were everywhere. As for the movement, getting the slide technique fixed it very nicely. Not only does sliding accelerate fast, but if you jump during sliding, you could keep your momentum and run with the speed of the slide! This is great for blazing through areas, and getting around actually feels fun.
The masterful pixel-art really helped. It was consistent, and beautiful to look at. Some of the best I’ve seen. The music is very catchy and matches the game’s style well.
The world is massive, and features many varying styles. There are many secrets in the world, the amount a good Metroidvania should have. The bosses are challenging, but are very fun and cleverly designed. They are rarely too punishing (a few, though).
If I had any gripe with the game, it might be that a few things are hidden too well. For example, the path to get to the final area is hidden brutally. I had to look at a video play-through to find certain things. Another small flaw is that at rare points the game might freeze and loop the last sound. I would have to hold a button to unfreeze it, and I’d need to find a save point as fast as possible. To fix that, the game simply needs to be re-opened.
The story is one of the high-points of the game. The dialog was very well written throughout. The plot starts on a sad note, with Mia’s mother dying and village being destroyed. As you explore the world, the story unfolds beautifully. You meet new races and eventually unite against a common enemy. The ending is one of the best I’ve seen, up there with Iji’s and Super Paper Mario’s.
This review is longer than I intended it to be, but at least I got my point across. If you don’t mind some challenge, particularly in the beginning when you’re getting used to the game mechanics, make sure to give this gem a play. Looking on YouTube for guidance might be a good idea.
I can’t even get out of the first area, due to technical problems, especially slowdown and sound glitches (looping sound effects). The rig I’m playing it on is more than powerful enough to run this game, so it’s not a problem there.
I really wish I could get further in this, because it seems very solid from what little I’ve seen, but unfortunately, it’s problems far outweigh its potential for me.