<?xml version="1.0" encoding="UTF-8"?>
<game>
  <average-rating>4.0</average-rating>
  <code-license>Closed source</code-license>
  <content-license>Unlicensed</content-license>
  <created-at type="datetime">2008-09-24T16:31:43+00:00</created-at>
  <description>Eternal Daughter is a fantasy Metroidvania in which you play Mia, a young girl who has escaped slavery and must lead the fight against a mysterious evil.</description>
  <developer-id type="integer">228</developer-id>
  <expected-release nil="true"></expected-release>
  <id type="integer">427</id>
  <is-multiplayer type="boolean">false</is-multiplayer>
  <is-singleplayer type="boolean">true</is-singleplayer>
  <last-release-at type="date" nil="true"></last-release-at>
  <name>Eternal Daughter</name>
  <price nil="true"></price>
  <rating-count type="integer">28</rating-count>
  <released-in type="date">2002-06-01</released-in>
  <review-count type="integer">6</review-count>
  <shortname>eternal-daughter</shortname>
  <updated-at type="datetime">2010-01-24T08:40:38+00:00</updated-at>
  <reviews type="array">
    <review>
      <body>Well, this game has a really nice intro, suburb pixel-art graphics, and what seems to be the beginning of an interesting story -- with one major problem, the difficulty is so high that even people good at plaformers (I got through Hell in Cave Story without problems) won't see the majority of the game.

I feel that if the health bar were doubled or tripled it'd be a playable game, but as it is now, at the start of the game you die in four hits, and there is only one life (there are save points, but they're rare). And hits are pretty cheap and hard to avoid, especially when you're just starting the game and aren't yet used to the mechanics.

The game seems geared toward the difficulty of people who know how to play the game already, giving you no time to learn the mechanics before you're faced with an incredibly difficult boss battle and then a series of punishing enemies (including jumping boards which sometimes help you jump and mimic jumping boards which look identical and hurt you when you jump on them instead).

I really wish I could play more of the game. But even what I saw in the first half hour is enough to impress me. I want to see more of the game, but can't. Perhaps I'll search up a Let's Play of it and watch the game on YouTube (if one exists).</body>
      <created-at type="datetime">2009-03-06T15:52:21+00:00</created-at>
      <flag-count type="integer">0</flag-count>
      <game-id type="integer">427</game-id>
      <id type="integer">391</id>
      <ip-address>67.83.42.33</ip-address>
      <rating type="integer">4</rating>
      <summary></summary>
      <updated-at type="datetime">2009-06-21T03:29:09+00:00</updated-at>
      <user-id type="integer">100</user-id>
      <votes-down type="integer">0</votes-down>
      <votes-up type="integer">1</votes-up>
    </review>
    <review>
      <body>From what little I played of the game, it seemed to have the potential to be very enjoyable. However...

I can't even get out of the first area, due to technical problems, especially slowdown and sound glitches (looping sound effects). The rig I'm playing it on is more than powerful enough to run this game, so it's not a problem there.

I really wish I could get further in this, because it seems very solid from what little I've seen, but unfortunately, it's problems far outweigh its potential for me.</body>
      <created-at type="datetime">2009-06-21T22:05:37+00:00</created-at>
      <flag-count type="integer">0</flag-count>
      <game-id type="integer">427</game-id>
      <id type="integer">458</id>
      <ip-address>70.161.80.170</ip-address>
      <rating type="integer">3</rating>
      <summary>Plagued with technical problems</summary>
      <updated-at type="datetime">2009-06-21T22:05:37+00:00</updated-at>
      <user-id type="integer">1013</user-id>
      <votes-down type="integer">0</votes-down>
      <votes-up type="integer">0</votes-up>
    </review>
  </reviews>
  <genres type="array">
    <genre>
      <game-id type="NilClass">427</game-id>
      <genre-id type="NilClass">4</genre-id>
      <id type="integer">4</id>
      <name>Platformer</name>
      <shortname>platformer</shortname>
    </genre>
  </genres>
  <screenshots type="array">
    <screenshot>
      <created-at type="datetime">2008-09-24T16:31:43+00:00</created-at>
      <game-id type="integer">427</game-id>
      <id type="integer">1009</id>
      <updated-at type="datetime">2008-09-24T16:32:03+00:00</updated-at>
      <path>/screenshot/image/1009/ed.gif</path>
      <medium-path>/screenshot/image/1009/medium/ed.gif</medium-path>
      <thumb-path>/screenshot/image/1009/thumb/ed.gif</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-09-24T16:32:03+00:00</created-at>
      <game-id type="integer">427</game-id>
      <id type="integer">1010</id>
      <updated-at type="datetime">2008-09-24T16:32:03+00:00</updated-at>
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      <medium-path>/screenshot/image/1010/medium/ed-ss04.gif</medium-path>
      <thumb-path>/screenshot/image/1010/thumb/ed-ss04.gif</thumb-path>
    </screenshot>
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      <created-at type="datetime">2008-09-24T16:32:03+00:00</created-at>
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      <updated-at type="datetime">2008-09-24T16:32:03+00:00</updated-at>
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      <medium-path>/screenshot/image/1011/medium/ed-ss02.gif</medium-path>
      <thumb-path>/screenshot/image/1011/thumb/ed-ss02.gif</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-09-24T16:32:03+00:00</created-at>
      <game-id type="integer">427</game-id>
      <id type="integer">1012</id>
      <updated-at type="datetime">2008-09-24T16:32:03+00:00</updated-at>
      <path>/screenshot/image/1012/ed-ss01.gif</path>
      <medium-path>/screenshot/image/1012/medium/ed-ss01.gif</medium-path>
      <thumb-path>/screenshot/image/1012/thumb/ed-ss01.gif</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-09-24T16:32:03+00:00</created-at>
      <game-id type="integer">427</game-id>
      <id type="integer">1013</id>
      <updated-at type="datetime">2008-09-24T16:32:03+00:00</updated-at>
      <path>/screenshot/image/1013/ed-ss03.gif</path>
      <medium-path>/screenshot/image/1013/medium/ed-ss03.gif</medium-path>
      <thumb-path>/screenshot/image/1013/thumb/ed-ss03.gif</thumb-path>
    </screenshot>
  </screenshots>
  <videos type="array"/>
  <engine>
    <id type="integer">3</id>
    <name>KNP / TGF / MMF</name>
    <shortname>knp-tgf-mmf</shortname>
  </engine>
  <downloads type="array">
    <download>
      <content-type nil="true"></content-type>
      <count type="integer">675</count>
      <created-at type="datetime">2008-09-24T16:31:43+00:00</created-at>
      <filename nil="true"></filename>
      <filesize>9.2 MB</filesize>
      <game-id type="integer">427</game-id>
      <height type="integer" nil="true"></height>
      <id type="integer">544</id>
      <is-installer type="boolean">false</is-installer>
      <is-s3 type="boolean">true</is-s3>
      <legacy-url>http://www.derekyu.com/games/ed.zip</legacy-url>
      <parent-id type="integer" nil="true"></parent-id>
      <platform-id type="integer">1</platform-id>
      <size type="integer" nil="true"></size>
      <thumbnail nil="true"></thumbnail>
      <updated-at type="datetime">2010-02-08T21:13:55+00:00</updated-at>
      <url>http://s3.amazonaws.com/tigdb-games/eternal-daughter/544/ed.zip</url>
      <width type="integer" nil="true"></width>
    </download>
  </downloads>
  <platforms type="array">
    <platform>
      <game-id type="NilClass">427</game-id>
      <id type="integer">1</id>
      <name>Windows</name>
      <platform-id type="NilClass">1</platform-id>
      <shortname>windows</shortname>
    </platform>
  </platforms>
  <developers type="array">
    <developer>
      <country>United States</country>
      <created-at type="datetime">2008-09-24T16:25:49+00:00</created-at>
      <description>Blackeye Software was founded in 1994 by Derek Yu and Jonathan Perry and was best known for creating Eternal Daughter.</description>
      <developer-id type="NilClass">228</developer-id>
      <game-id type="NilClass">427</game-id>
      <id type="integer">228</id>
      <image nil="true"></image>
      <name>Blackeye Software</name>
      <shortname>blackeye-software</shortname>
      <updated-at type="datetime">2008-09-24T16:26:24+00:00</updated-at>
    </developer>
  </developers>
</game>
