<?xml version="1.0" encoding="UTF-8"?>
<game>
  <average-rating>4.1</average-rating>
  <code-license>Closed source</code-license>
  <content-license>Unlicensed</content-license>
  <created-at type="datetime">2008-07-22T18:46:57+00:00</created-at>
  <description>In Every Extend, the objective is to detonate your "bomb" near enemies, setting off large chain reactions.  If a chain is long enough, you earn an "extend" (an increase in your stock of bombs).  Getting hit incurs a time penalty, and the game ends when either time or your stock runs out.  There are two modes, Light and Heavy.
&lt;br/&gt;&lt;br/&gt;
Every Extend was the inspiration for Q Entertainment's Every Extend Extra for the PSP (2006).</description>
  <developer-id type="integer">203</developer-id>
  <expected-release nil="true"></expected-release>
  <id type="integer">380</id>
  <is-multiplayer type="boolean">false</is-multiplayer>
  <is-singleplayer type="boolean">true</is-singleplayer>
  <last-release-at type="date" nil="true"></last-release-at>
  <name>Every Extend</name>
  <price nil="true"></price>
  <rating-count type="integer">20</rating-count>
  <released-in type="date">2004-04-01</released-in>
  <review-count type="integer">8</review-count>
  <shortname>every-extend</shortname>
  <updated-at type="datetime">2009-08-16T01:24:10+00:00</updated-at>
  <downloads type="array">
    <download>
      <content-type nil="true"></content-type>
      <count type="integer">444</count>
      <created-at type="datetime">2008-07-22T18:46:58+00:00</created-at>
      <filename nil="true"></filename>
      <filesize>9.8 MB</filesize>
      <game-id type="integer">380</game-id>
      <height type="integer" nil="true"></height>
      <id type="integer">491</id>
      <is-installer type="boolean">false</is-installer>
      <is-s3 type="boolean" nil="true"></is-s3>
      <legacy-url nil="true"></legacy-url>
      <parent-id type="integer" nil="true"></parent-id>
      <platform-id type="integer">1</platform-id>
      <size type="integer" nil="true"></size>
      <thumbnail nil="true"></thumbnail>
      <updated-at type="datetime">2009-11-20T13:02:42+00:00</updated-at>
      <url>http://www.vector.co.jp/download/file/win95/game/fh327077.html</url>
      <width type="integer" nil="true"></width>
    </download>
  </downloads>
  <engine>
    <id type="integer">2</id>
    <name>Custom</name>
    <shortname>custom</shortname>
  </engine>
  <developers type="array">
    <developer>
      <country>Japan</country>
      <created-at type="datetime">2008-07-22T18:07:47+00:00</created-at>
      <description>"OMEGA" is the pseudonym of Kanta Matsuhisa.</description>
      <developer-id type="NilClass">203</developer-id>
      <game-id type="NilClass">380</game-id>
      <id type="integer">203</id>
      <image>/usr/home/tigsource/db/public/company/image/203/dev-omega.jpg</image>
      <name>OMEGA</name>
      <shortname>omega</shortname>
      <updated-at type="datetime">2008-07-22T18:48:07+00:00</updated-at>
    </developer>
  </developers>
  <reviews type="array">
    <review>
      <body>Every Extend is very experimental in its execution.  You're given very little in terms of strategy or guidance, and there's no real motivation.  The mechanics run contrary to the concept we generally assume from other games, but prove to be a refreshing change.  The randomly generated levels can get frustrating at times, as the screen can be conveniently saturated with cubes, or be barren with equal probability.  Fortunately, the short level duration makes it bearable.

Overall, Every Extend is a clever game and the short gameplay delivery makes you tell yourself "just one more try, it's only another 2 minutes".  While it will lose its appeal after a few hours, it makes a great substitute for minesweeper.

Also, I won't spoil it, but try for a very high school on the hard mode for a secret.

P.S. The track "Superheroes" from the Daft Punk album Discovery can be substituted for either of the two level tracks and it syncs up flawlessly, perhaps even extending the game's life entirely.</body>
      <created-at type="datetime">2008-07-27T18:26:18+00:00</created-at>
      <flag-count type="integer">0</flag-count>
      <game-id type="integer">380</game-id>
      <id type="integer">178</id>
      <ip-address>99.246.81.246</ip-address>
      <rating type="integer">4</rating>
      <summary>Addictive in bursts</summary>
      <updated-at type="datetime">2008-07-28T15:01:39+00:00</updated-at>
      <user-id type="integer">536</user-id>
      <votes-down type="integer">0</votes-down>
      <votes-up type="integer">1</votes-up>
    </review>
    <review>
      <body>Let's be frank here, I have no problems with short games. I loved "You Have To Burn the Rope", to the point where I played it six times in a row, giggling every time. What I do have a problem with is short games that feel like they should be longer, and Every Extend is one of them. There's endless potential in this game, and it feels absolutely squandered in its short lifespan. Granted, that's why they made Every Extend Extra, but I don't have a PSP, and have little desire to go out and get one just for one game.

Every Extend is fun. Its graphics are simple, iconic, and have a slick professional polish on them. It's addictive and fun and inventive. But above all, it is SHORT. Be warned.</body>
      <created-at type="datetime">2008-07-23T17:15:25+00:00</created-at>
      <flag-count type="integer">0</flag-count>
      <game-id type="integer">380</game-id>
      <id type="integer">176</id>
      <ip-address>66.0.251.57</ip-address>
      <rating type="integer">3</rating>
      <summary>Sweet... but SHORT.</summary>
      <updated-at type="datetime">2008-07-23T23:59:01+00:00</updated-at>
      <user-id type="integer">501</user-id>
      <votes-down type="integer">1</votes-down>
      <votes-up type="integer">1</votes-up>
    </review>
  </reviews>
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    <screenshot>
      <created-at type="datetime">2008-07-22T18:46:57+00:00</created-at>
      <game-id type="integer">380</game-id>
      <id type="integer">876</id>
      <updated-at type="datetime">2008-07-28T15:25:38+00:00</updated-at>
      <path>/screenshot/image/876/everyextend01.png</path>
      <medium-path>/screenshot/image/876/medium/everyextend01.png</medium-path>
      <thumb-path>/screenshot/image/876/thumb/everyextend01.png</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-07-22T18:47:34+00:00</created-at>
      <game-id type="integer">380</game-id>
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      <updated-at type="datetime">2008-07-28T15:25:38+00:00</updated-at>
      <path>/screenshot/image/877/everyextend02.png</path>
      <medium-path>/screenshot/image/877/medium/everyextend02.png</medium-path>
      <thumb-path>/screenshot/image/877/thumb/everyextend02.png</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-07-22T18:47:34+00:00</created-at>
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      <updated-at type="datetime">2008-07-28T15:25:38+00:00</updated-at>
      <path>/screenshot/image/878/everyextend03.png</path>
      <medium-path>/screenshot/image/878/medium/everyextend03.png</medium-path>
      <thumb-path>/screenshot/image/878/thumb/everyextend03.png</thumb-path>
    </screenshot>
  </screenshots>
  <genres type="array">
    <genre>
      <game-id type="NilClass">380</game-id>
      <genre-id type="NilClass">6</genre-id>
      <id type="integer">6</id>
      <name>Shoot 'Em Up</name>
      <shortname>shootemup</shortname>
    </genre>
  </genres>
  <videos type="array">
    <video>
      <created-at type="datetime">2008-07-22T18:46:58+00:00</created-at>
      <game-id type="integer">380</game-id>
      <id type="integer">69</id>
      <thumbnail-url>http://img.youtube.com/vi/bWrCwZFro40/2.jpg</thumbnail-url>
      <updated-at type="datetime">2008-07-28T15:25:38+00:00</updated-at>
      <user-id type="integer" nil="true"></user-id>
      <youtube-vid>bWrCwZFro40</youtube-vid>
    </video>
  </videos>
  <platforms type="array">
    <platform>
      <game-id type="NilClass">380</game-id>
      <id type="integer">1</id>
      <name>Windows</name>
      <platform-id type="NilClass">1</platform-id>
      <shortname>windows</shortname>
    </platform>
  </platforms>
</game>
