<?xml version="1.0" encoding="UTF-8"?>
<game>
  <average-rating>4.0</average-rating>
  <code-license>Closed source</code-license>
  <content-license>Unlicensed</content-license>
  <created-at type="datetime">2008-04-21T00:15:28+00:00</created-at>
  <description>Everyday Shooter is a top-down shooter similar to Asteroids. The player controls a small dot that must navigate eight different levels. On each level the gameplay dynamics change and the player must figure out how to proceed. As the player interacts with the environment their actions cause music to be procedurally generated.</description>
  <developer-id type="integer">60</developer-id>
  <expected-release nil="true"></expected-release>
  <id type="integer">114</id>
  <is-multiplayer type="boolean">false</is-multiplayer>
  <is-singleplayer type="boolean">true</is-singleplayer>
  <last-release-at type="date" nil="true"></last-release-at>
  <name>Everyday Shooter</name>
  <price>$10</price>
  <rating-count type="integer">25</rating-count>
  <released-in type="date">2007-10-01</released-in>
  <review-count type="integer">5</review-count>
  <shortname>everyday-shooter</shortname>
  <updated-at type="datetime">2009-11-10T16:53:21+00:00</updated-at>
  <platforms type="array">
    <platform>
      <game-id type="NilClass">114</game-id>
      <id type="integer">5</id>
      <name>PS3</name>
      <platform-id type="NilClass">5</platform-id>
      <shortname>ps3</shortname>
    </platform>
    <platform>
      <game-id type="NilClass">114</game-id>
      <id type="integer">1</id>
      <name>Windows</name>
      <platform-id type="NilClass">1</platform-id>
      <shortname>windows</shortname>
    </platform>
    <platform>
      <game-id type="NilClass">114</game-id>
      <id type="integer">6</id>
      <name>PSP</name>
      <platform-id type="NilClass">6</platform-id>
      <shortname>psp</shortname>
    </platform>
  </platforms>
  <downloads type="array"/>
  <publisher>
    <country nil="true"></country>
    <created-at type="datetime">2008-03-23T10:28:37+00:00</created-at>
    <description>Sony Computer Sony Entertainment, Inc. is a multinational video game company established on November 16, 1993 that specializes in a variety of areas in the video game industry, mostly in video game consoles that is headquartered in Japan as a division of Sony Corporation.</description>
    <id type="integer">11</id>
    <image>/usr/home/tigsource/db/public/company/image/11/dev-sony.jpg</image>
    <name>Sony Computer Entertainment</name>
    <shortname>sony-computer-entertainment</shortname>
    <updated-at type="datetime">2008-06-06T06:30:03+00:00</updated-at>
  </publisher>
  <developers type="array">
    <developer>
      <country>Canada</country>
      <created-at type="datetime">2008-04-21T00:09:57+00:00</created-at>
      <description>Canadian game developer who also works under the name "Queasy Games."</description>
      <developer-id type="NilClass">60</developer-id>
      <game-id type="NilClass">114</game-id>
      <id type="integer">60</id>
      <image>/usr/home/tigsource/db/public/company/image/60/dev-jonmak.jpg</image>
      <name>Jonathan Mak</name>
      <shortname>jonathan-mak</shortname>
      <updated-at type="datetime">2008-05-05T04:44:08+00:00</updated-at>
    </developer>
  </developers>
  <engine>
    <id type="integer">2</id>
    <name>Custom</name>
    <shortname>custom</shortname>
  </engine>
  <reviews type="array">
    <review>
      <body>If you've ever wondered why Everyday shooter is called Everyday shooter and didn't come to a solution, you're doing something wrong. Either you have never played this game, or you suck at it hard.
There is a lot to say about this game. Really really LOT.

So let's start with the most important: &lt;b&gt;gameplay&lt;/b&gt;.
The shooting system is solid, probably coppied from geometry wars (or some other game before, who cares) and it's fun to shoot things and watch them explode.
There is, however, much more important reason for why gameplay rocks - there are seven levels in this game and guess what - every level has it's own rules of gameplay. I am not just talking about different enemies or stuff, no, what I am talking about is completely different game mechanic in each level.
I must admit, there is some unused potential in some levels, an ugly and person would say that some levels have no innovative gameplay at all, but hey, this game already presented much more diversity than any other shooter, so SHUT UP!

Second most important - &lt;b&gt;audio&lt;/b&gt;
I won't praise it too much, so this review isn't too long, but just listen to this.
A) The music is amazing. It is completely done on guitar and the tunes are way coool.
B) Every enemy you destroy makes a sound, which sometimes creates audio-game connection feeling that CAN compare to what I felt while playing Audiosurf.
C) Every level has it's song that not only sounds good, but also corresponds what is in the level (play and you'll understand)
Now there might be some objections to point B, because it doesn't work as well as it could, but again SHUT UP YOU SHMUCK.

If you still haven't bought this game already, then for god's sake DO IT. This is the best investment in your life and I'll tell you why once more.
A) Gameplay - extreme replayability
B) Audio - great, I still like to play with sounds on even after the tons of lifes I have already wasted with this game
C) Graphics - I haven't mentioned them, but they ROCK!
D) Unlockables - even more to the replayability ;-)</body>
      <created-at type="datetime">2008-07-01T07:34:05+00:00</created-at>
      <flag-count type="integer">0</flag-count>
      <game-id type="integer">114</game-id>
      <id type="integer">31</id>
      <ip-address>89.176.58.91</ip-address>
      <rating type="integer">5</rating>
      <summary>Best ten bucks you'll ever spend</summary>
      <updated-at type="datetime">2009-02-23T04:05:01+00:00</updated-at>
      <user-id type="integer">158</user-id>
      <votes-down type="integer">1</votes-down>
      <votes-up type="integer">2</votes-up>
    </review>
  </reviews>
  <screenshots type="array">
    <screenshot>
      <created-at type="datetime">2008-04-21T00:15:28+00:00</created-at>
      <game-id type="integer">114</game-id>
      <id type="integer">281</id>
      <updated-at type="datetime">2009-06-24T08:47:30+00:00</updated-at>
      <path>/screenshot/image/281/EverydayShooter_5.jpg</path>
      <medium-path>/screenshot/image/281/medium/EverydayShooter_5.jpg</medium-path>
      <thumb-path>/screenshot/image/281/thumb/EverydayShooter_5.jpg</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-04-21T00:15:28+00:00</created-at>
      <game-id type="integer">114</game-id>
      <id type="integer">282</id>
      <updated-at type="datetime">2009-06-24T08:47:30+00:00</updated-at>
      <path>/screenshot/image/282/EverydayShooter_2.jpg</path>
      <medium-path>/screenshot/image/282/medium/EverydayShooter_2.jpg</medium-path>
      <thumb-path>/screenshot/image/282/thumb/EverydayShooter_2.jpg</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-04-21T00:15:28+00:00</created-at>
      <game-id type="integer">114</game-id>
      <id type="integer">283</id>
      <updated-at type="datetime">2009-06-24T08:47:30+00:00</updated-at>
      <path>/screenshot/image/283/EverydayShooter_1.jpg</path>
      <medium-path>/screenshot/image/283/medium/EverydayShooter_1.jpg</medium-path>
      <thumb-path>/screenshot/image/283/thumb/EverydayShooter_1.jpg</thumb-path>
    </screenshot>
  </screenshots>
  <videos type="array">
    <video>
      <created-at type="datetime">2008-07-05T07:26:44+00:00</created-at>
      <game-id type="integer">114</game-id>
      <id type="integer">23</id>
      <thumbnail-url>http://img.youtube.com/vi/at1jig-ezEw/2.jpg</thumbnail-url>
      <updated-at type="datetime">2009-06-24T08:47:30+00:00</updated-at>
      <user-id type="integer">1</user-id>
      <youtube-vid>at1jig-ezEw</youtube-vid>
    </video>
  </videos>
  <genres type="array">
    <genre>
      <game-id type="NilClass">114</game-id>
      <genre-id type="NilClass">6</genre-id>
      <id type="integer">6</id>
      <name>Shoot 'Em Up</name>
      <shortname>shootemup</shortname>
    </genre>
  </genres>
</game>
