Game DescriptionGunroar is a scrolling, multi-directional shooter. The game features numerous forms of control in its four different game modes, a replay function, and 360ยบ movement with vertically scrolling gameplay through an infinite ocean with steep crags of green land. |
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Game Info
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Date of Release: Developer: Genre: Platforms: Mode: Engine: Languages: Price: |
June 2005 ABA Games Shoot 'Em Up Windows Singleplayer Custom Japanese Freeware |
| Related Links: | Homepage |
| Also try: | Warning Forever, Perfect Cherry Blossom |
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| Windows: | zip 6.7 MB |
Reviews
The key mechanic is this: as opposed to a typical vertical shmup where the screen scrolls at a fixed rate, you control the scroll rate. By moving closer to the top of the screen, you push the scroll rate forward faster. Pushing the scrolling faster makes the baddies come at you more frequently, but also increases your score multiplier. But increased multiplier means that the baddies shoot more… a LOT more.
And therein lies the meaningful gameplay choice of Gunroar: pushing forward to the top of the screen is dangerous: more enemies, more shots, less time to react. But, it is THE WAY to improve your score. So you continually analyze: “should I up my multiplier a little bit more, or am I getting in over my head?”
Balancing this delicate risk-reward system that Gunroar has to offer is what makes it a surprising deep and replayable shmup, one that transcends its fairly ordinary premise. This is my personal favorite from Kenta Cho, and I encourage you to give it a try.
NOTE: I play almost exclusively on Mouse control scheme. All the schemes work, but I find mouse control to be the most intuitive, and it allows you to most fluidly aim in any direction.