In Harvest: Massive Encounter, you take on the role as the base commander of a space colony far, far away, and must use five building types in a creative way to efficiently expand and defend it. Build power plants, mineral harvesters and defense towers and make sure they have sufficient energy to fend off endless hordes of evil aliens.
from 12 ratings
Date of Release:
Windows, Mac OS X
|Awards:||Swedish Game Awards 2007: Best PC Game Runner-Up|
|Also try:||The Battle for Wesnoth, Battleships Forever|
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|Mac OS X:||dmg 55.5 MB|
|Windows:||exe 53.3 MB|
2 of 2 people found
this review helpful.
On one hand, it’s really well made, the gameplay is original and the production values are through the roof for an indie game.
On the other hand, the gameplay is mostly focused on micro-managing linked towers and energy connections and it does get tedious after a while. There’s not much more strategy involved, so the outcome eventually comes to how willing you are to micro-manage a rapidly growing amount of tiny buildings.
Usually I’m losing the game just because I get tired of linking/un-linking countless towers and deliberately give up.
Still, it’s definitely worth a try. Especially as the demo gives enough content that it could as well be considered a smaller freeware version of Harvest.