Judith is a game about control.
from 42 ratings
Date of Release:
Terry Cavanagh, increpare
Interactive Fiction, Other
Windows, Mac OS X
|Also try:||Legerdemain, Gun Mute|
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|Mac OS X:||zip 11 MB|
|Windows:||zip 11 MB|
5 of 5 people found
this review helpful.
It uses raycasting, which lends itself to a distinctly creepy but weird feeling in me, like Castle Wolfenstein, Ken’s Labyrinth, and Heretic mixed.
I think that it’s very well done. A lot of people complained about the lack of interaction (no real gameplay or puzzles, just story progression), but that was intentional, it’s not like they just forgot the gameplay or something.
I don’t think it’s the best game of either Increpare or Terry, but it’s up there.
You do absolutely nothing in the game. Just go to where it is obvious (and anyway you have no choice, so if you don´t realize where to go just do trial and error, you´ll get there in three or four seconds) you have to go, time after time.
I also find story cheap. If story were good i would have excused the gameplay.
But i am not sure actually, gameplay it´s just really bad, really obvious.
The real treat here is the story itself, although I personally don’t think the ending resolved the main character’s story too well, it was an engaging plot giving you a chance to experience a rather horrifying scenario.
Definately check this out if you have any interest in creepy atmosphere and engaging story.
It is a good game and I would recommend it, I just wish it was longer.