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Jumper 3

Screenshots

Jumper3_1

Jumper3_3

Jumper3_2

Jumper3_4

Game Description

Ogmo returns in Jumper Three, 3 years since his last appearance. Guide Ogmo in his search for a home on a myserious planet. Over the course of the game Ogmo will split into five seperate forms with completely different abilities, and you will have to switch between each of them to overcome the many obstacles in your path. Features 50+ stages. USB gamepad support is included.

Community Rating:
3.9
3.9
from 28 ratings

Your rating:
0


Game Info

Tags:
difficult platformer hardcore  
Date of Release:
Developer:
Genre:
Platforms:
Mode:
Engine:
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Price:
August 2008
YMM
Platformer
Windows
Singleplayer
Game Maker
English
Freeware
Related Links: Homepage
Also try: Dustforce, Cave Story
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Download

Windows: zip 8.5 MB

Reviews

2 of 2 people found
this review helpful.


Cj-darkanjel 4
Jumper 3 is a very well done piece that fits perfectly into the “evolution” of YMM’s games.

It maintains the whole “one screen platformer/puzzle” his other games have, but with new twists (and some old ones.)

The game brings back the floating extra jumps from untitled story, but most gimmicks are more remininscent of “within a deep forest”, albeit with considerably more intuitive control.

The protagonist finds various variations of himself as he progresses through the game, each has its own properties. Each level has coins (which can buy costumes, or can be spent to skip a level.), its own set of death traps, some of which are actually specific to one form. Levels can often be beaten with different forms, though not necessarily the same way.

All-in-all, the game has the nice deep fun that YMM’s previous works have had, though it combines the story-esque progression of untitled story with FLail’s individual screen management, which I remain ambivalent about. Definetly worth devoting an indefinite amount of time to, as it has a very noticeable difficulty curve.

1 of 1 people found
this review helpful.


Jabberwock 5
This is a very good piece of work. I will admit – I did not like previous Jumper games at all. This one, however, nicely balances the hardcore platforming with greater gameplay variety (the different styles of Ogmo), greater replayability (the collectibles and time trials), and much more interesting and characteristic graphics and sound.

I like the look of the levels this time more – the variety of tilesets gives the game sort of an exploration aspect akin to An Untitled Story (one of my favorite games, and also by YMM), which is more of an incentive for me than simply beating a difficult level. Also, the difficulty of those difficult levels feels less hopeless when you have five different Ogmos to try it with, all with very distinct skill sets. I also like that it has some kind of story progression to it, albeit a very simple one. And the last sector is just plain cool.

My only complaint, really, is that the controls are, with some Ogmos, quite tricky.

Altogether, it’s a very nice piece of work, and I played it all the way through and even bothered to get a lot of the extras, which is probably the greatest and most genuine praise I can give a game. (Didn’t beat the bonus levels, though, as a result of my damn unresponsive keyboard.)

Oh, and love love love those hats.

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