<?xml version="1.0" encoding="UTF-8"?>
<game>
  <average-rating>3.4</average-rating>
  <code-license>Closed source</code-license>
  <content-license>Unlicensed</content-license>
  <created-at type="datetime">2008-07-18T00:11:20+00:00</created-at>
  <description>Painajainen (meaning "longing" in Finnish) is a 2d platformer about finding yourself and your lost love.  The player can gain 8 abilities by recovering his lost emotions.</description>
  <developer-id type="integer">188</developer-id>
  <expected-release nil="true"></expected-release>
  <id type="integer">352</id>
  <is-multiplayer type="boolean">false</is-multiplayer>
  <is-singleplayer type="boolean">true</is-singleplayer>
  <last-release-at type="date" nil="true"></last-release-at>
  <name>Kaipuu</name>
  <price nil="true"></price>
  <rating-count type="integer">16</rating-count>
  <released-in type="date">2007-08-01</released-in>
  <review-count type="integer">11</review-count>
  <shortname>kaipuu</shortname>
  <updated-at type="datetime">2009-01-11T11:27:48+00:00</updated-at>
  <downloads type="array">
    <download>
      <content-type nil="true"></content-type>
      <count type="integer">334</count>
      <created-at type="datetime">2008-07-18T00:11:20+00:00</created-at>
      <filename nil="true"></filename>
      <filesize>4 MB</filesize>
      <game-id type="integer">352</game-id>
      <height type="integer" nil="true"></height>
      <id type="integer">458</id>
      <is-installer type="boolean">false</is-installer>
      <is-s3 type="boolean" nil="true"></is-s3>
      <legacy-url nil="true"></legacy-url>
      <parent-id type="integer" nil="true"></parent-id>
      <platform-id type="integer">1</platform-id>
      <size type="integer" nil="true"></size>
      <thumbnail nil="true"></thumbnail>
      <updated-at type="datetime">2009-11-20T17:43:17+00:00</updated-at>
      <url>http://www.yoyogames.com/games/launch/11956</url>
      <width type="integer" nil="true"></width>
    </download>
  </downloads>
  <engine>
    <id type="integer">1</id>
    <name>Game Maker</name>
    <shortname>game-maker</shortname>
  </engine>
  <developers type="array">
    <developer>
      <country nil="true"></country>
      <created-at type="datetime">2008-07-17T07:53:12+00:00</created-at>
      <description>Erkka Virtanen and Tuukka Virtanen ("Virtanen Games") primarily use Game Maker to make their games.</description>
      <developer-id type="NilClass">188</developer-id>
      <game-id type="NilClass">352</game-id>
      <id type="integer">188</id>
      <image nil="true"></image>
      <name>Virtanen Games</name>
      <shortname>virtanen-games</shortname>
      <updated-at type="datetime">2008-07-17T07:53:12+00:00</updated-at>
    </developer>
  </developers>
  <reviews type="array">
    <review>
      <body>Kaipuu's a platformer adventure game, created by Tuukka Virtanen  (Virtanen Games) using Game Maker, the same creator of Painajainen and  Seven Minutes, and was released in August of '07.

The story of the game starts off with you wallowing over the loss of a  loved one when suddenly you're confronted by death, the physical form...  In shape of a giant skull with horns. He grants you the opportunity to  get your loved one back but there's a catch, you must collect for him 400  souls scattered across the land.

Straight off the bat, the game has you in nostalgia, reminiscing on the  times of Seiklus and Knytt, which were obviously both heavy inspirations  for this game. The graphics, specifically the character, look like they  were pulled out of Seiklus and brought back to life, while the gameplay  and scale resemble Knytt.

Throughout the world there are a number of "portals" (the name i'm giving  them) which change your color, but also your mood. White is love while  black is hate. Now, scattered around the world, apart from the souls, are  also special power-ups. These large, colored souls grant you different  abilities but each ability can only be used while in a certain state, a  good example would be love having an ability that grants you swimming  capabilities, while hate has an ability that lets you walk through  certain pressure barriers you couldn't otherwise do while swimming.

The controls of the game are fairly standard, you press the arrow keys to  move and [Enter] to access the map, and every so often a special ability  requires a key press. My only real concern with the game did regard these  controls, there's nothing wrong with them except for the fact that when  your character changes screens, he loses all momentum gained and you have  to re-press the directional key. This does become quite the hassle,  especially when you're trying to advance through the higher altitudes and  subsequently falling back to earth and having to walk all the way back  around. The screen transition takes a couple of seconds and it certainly  doesn't help when you've been trying to jump the same, minuscule section  for 5 minutes.

Upon pressing enter you're displayed your menu screen. It displays the  map in a square grid, but only shows the places you have visited, and  also displays the different emotions (abilities) you're trying to gain  back, and which ones you have, or haven't, collected already.

There is no real combat in the game, when i say that i mean there are no  lives, health meters, respawns or an enemy who fights you back. Although,  you will be tackling down a couple of the animals in the game, but i  don't want to ruin the fun of finding out what.

Music and sound effects in the game were excellent. upon approaching a  different part of the world, the music fades in and out appropriately,  and each song played is a direct reflection of where you are. Caves have  that very mysterious, almost boss themed music to them, while underwater  has you listening to a very calm, peaceful piano melody

Game saves are possible, but only where you started, which is a gigantic  tombstone. While you do want to save as often as possible to prevent loss  of any new souls you've found, be warned that it does take quite a large  amount of time to save the game, usually longer than half a minute.

Kaipuu is definately one of the best games i've played all year. It re- kindles that flame of excitement and joy you first feel when you picked  up Seiklus or Knytt and brought both of them back to life. The only thing  that stopped me giving this game a five was that control issue mentioned  earlier. If you're a fan of adventure platformers, this is a required  download, and if you've ever lost someone close to you, the game will  connect on a whole other level and also holds some meaningful messages.</body>
      <created-at type="datetime">2008-07-19T06:05:52+00:00</created-at>
      <flag-count type="integer">0</flag-count>
      <game-id type="integer">352</game-id>
      <id type="integer">168</id>
      <ip-address>58.106.221.13</ip-address>
      <rating type="integer">4</rating>
      <summary>Nostalgic</summary>
      <updated-at type="datetime">2009-01-04T20:57:10+00:00</updated-at>
      <user-id type="integer">508</user-id>
      <votes-down type="integer">1</votes-down>
      <votes-up type="integer">3</votes-up>
    </review>
  </reviews>
  <screenshots type="array">
    <screenshot>
      <created-at type="datetime">2008-07-18T00:11:20+00:00</created-at>
      <game-id type="integer">352</game-id>
      <id type="integer">801</id>
      <updated-at type="datetime">2008-07-18T00:11:35+00:00</updated-at>
      <path>/screenshot/image/801/kaipuukuva1.png</path>
      <medium-path>/screenshot/image/801/medium/kaipuukuva1.png</medium-path>
      <thumb-path>/screenshot/image/801/thumb/kaipuukuva1.png</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-07-18T00:11:35+00:00</created-at>
      <game-id type="integer">352</game-id>
      <id type="integer">802</id>
      <updated-at type="datetime">2008-07-18T00:11:35+00:00</updated-at>
      <path>/screenshot/image/802/kaipuukuva2.png</path>
      <medium-path>/screenshot/image/802/medium/kaipuukuva2.png</medium-path>
      <thumb-path>/screenshot/image/802/thumb/kaipuukuva2.png</thumb-path>
    </screenshot>
    <screenshot>
      <created-at type="datetime">2008-07-18T00:11:35+00:00</created-at>
      <game-id type="integer">352</game-id>
      <id type="integer">803</id>
      <updated-at type="datetime">2008-07-18T00:11:35+00:00</updated-at>
      <path>/screenshot/image/803/kaipuukuva4.png</path>
      <medium-path>/screenshot/image/803/medium/kaipuukuva4.png</medium-path>
      <thumb-path>/screenshot/image/803/thumb/kaipuukuva4.png</thumb-path>
    </screenshot>
  </screenshots>
  <genres type="array">
    <genre>
      <game-id type="NilClass">352</game-id>
      <genre-id type="NilClass">4</genre-id>
      <id type="integer">4</id>
      <name>Platformer</name>
      <shortname>platformer</shortname>
    </genre>
  </genres>
  <videos type="array"/>
  <platforms type="array">
    <platform>
      <game-id type="NilClass">352</game-id>
      <id type="integer">1</id>
      <name>Windows</name>
      <platform-id type="NilClass">1</platform-id>
      <shortname>windows</shortname>
    </platform>
  </platforms>
</game>
