<?xml version="1.0" encoding="UTF-8"?>
<game>
  <average-rating>3.8</average-rating>
  <code-license>Closed source</code-license>
  <content-license>Unlicensed</content-license>
  <created-at type="datetime">2008-03-23T12:05:13+00:00</created-at>
  <description>Psychosomnium is a small platform experiment that deals with illogical puzzles and dreamlike scenarios. It's hard to describe without ruining it's charm so give it a try and see for yourself if you are clever enough to get past the obscure puzzles.</description>
  <developer-id type="integer">3</developer-id>
  <expected-release nil="true"></expected-release>
  <id type="integer">26</id>
  <is-multiplayer type="boolean">false</is-multiplayer>
  <is-singleplayer type="boolean">true</is-singleplayer>
  <last-release-at type="date" nil="true"></last-release-at>
  <name>Psychosomnium</name>
  <price nil="true"></price>
  <rating-count type="integer">74</rating-count>
  <released-in type="date">2008-01-01</released-in>
  <review-count type="integer">14</review-count>
  <shortname>psychosomnium</shortname>
  <updated-at type="datetime">2009-07-16T07:42:50+00:00</updated-at>
  <downloads type="array">
    <download>
      <content-type nil="true"></content-type>
      <count type="integer">1837</count>
      <created-at type="datetime">2008-03-23T12:05:13+00:00</created-at>
      <filename nil="true"></filename>
      <filesize>1.5 Mb</filesize>
      <game-id type="integer">26</game-id>
      <height type="integer" nil="true"></height>
      <id type="integer">34</id>
      <is-installer type="boolean">false</is-installer>
      <is-s3 type="boolean">true</is-s3>
      <legacy-url>http://64digits.com/users/cactus/psycho1.zip</legacy-url>
      <parent-id type="integer" nil="true"></parent-id>
      <platform-id type="integer">1</platform-id>
      <size type="integer" nil="true"></size>
      <thumbnail nil="true"></thumbnail>
      <updated-at type="datetime">2009-11-07T14:37:48+00:00</updated-at>
      <url>http://s3.amazonaws.com/tigdb-games/psychosomnium/34/psycho1.zip</url>
      <width type="integer" nil="true"></width>
    </download>
  </downloads>
  <engine>
    <id type="integer">1</id>
    <name>Game Maker</name>
    <shortname>game-maker</shortname>
  </engine>
  <developers type="array">
    <developer>
      <country>Sweden</country>
      <created-at type="datetime">2008-03-23T02:03:33+00:00</created-at>
      <description>Jonatan &#8220;cactus&#8221; S&#246;derstr&#246;m is known for his unique style and prodigious output.</description>
      <developer-id type="NilClass">3</developer-id>
      <game-id type="NilClass">26</game-id>
      <id type="integer">3</id>
      <image>/usr/home/tigsource/db/public/company/image/3/dev-cactus.png</image>
      <name>cactus</name>
      <shortname>cactus</shortname>
      <updated-at type="datetime">2008-05-04T19:50:17+00:00</updated-at>
    </developer>
  </developers>
  <reviews type="array">
    <review>
      <body>I've never played a game that so effortlessly illustrates what it's like to be in a dream. While the puzzles are completely illogical, they're perfect and you'll think to yourself "Wow, if I was dreaming, this would make tons of sense!"

I really love what Psychosomnium does. It makes you think and care for the characters. Characters you're hardly even introduced to! 

Even the plot manages to PERFECTLY illustrate dream logic. It's never really explained, but everyone seems to know what's going down. Situations quickly change and you're simply thrust into them without much explanation. 

The only thing that could possibly make this game better would be longer length. It's incredibly short, but hey! With dreams you never know!</body>
      <created-at type="datetime">2008-08-21T15:49:11+00:00</created-at>
      <flag-count type="integer">0</flag-count>
      <game-id type="integer">26</game-id>
      <id type="integer">203</id>
      <ip-address>76.187.150.196</ip-address>
      <rating type="integer">5</rating>
      <summary>A game that captures the logic of dreams perfectly</summary>
      <updated-at type="datetime">2009-05-02T15:20:17+00:00</updated-at>
      <user-id type="integer">575</user-id>
      <votes-down type="integer">0</votes-down>
      <votes-up type="integer">5</votes-up>
    </review>
    <review>
      <body>Yes, but in a good way! This game a little reminds me of Karoshi. I believe I've read somewhere this game is based on a dream Cactus had.
Well it is another from his awesome down-the-line games. If for some reason, whole world would start making illogical games like this, Psychosomnium would suck, but since world doesn't look like turning illogical, this is a refreshing game everyone should play.

Btw, has anyone ever tried to get some chick play this? She might be really good at it :)</body>
      <created-at type="datetime">2008-07-03T10:26:35+00:00</created-at>
      <flag-count type="integer">0</flag-count>
      <game-id type="integer">26</game-id>
      <id type="integer">108</id>
      <ip-address>89.176.58.91</ip-address>
      <rating type="integer">4</rating>
      <summary>Highly illogical!</summary>
      <updated-at type="datetime">2009-02-24T06:29:30+00:00</updated-at>
      <user-id type="integer">158</user-id>
      <votes-down type="integer">4</votes-down>
      <votes-up type="integer">0</votes-up>
    </review>
  </reviews>
  <screenshots type="array">
    <screenshot>
      <created-at type="datetime">2008-03-23T12:05:13+00:00</created-at>
      <game-id type="integer">26</game-id>
      <id type="integer">27</id>
      <updated-at type="datetime">2008-12-02T03:00:21+00:00</updated-at>
      <path>/screenshot/image/27/psycho1.png</path>
      <medium-path>/screenshot/image/27/medium/psycho1.png</medium-path>
      <thumb-path>/screenshot/image/27/thumb/psycho1.png</thumb-path>
    </screenshot>
  </screenshots>
  <genres type="array">
    <genre>
      <game-id type="NilClass">26</game-id>
      <genre-id type="NilClass">4</genre-id>
      <id type="integer">4</id>
      <name>Platformer</name>
      <shortname>platformer</shortname>
    </genre>
  </genres>
  <videos type="array"/>
  <platforms type="array">
    <platform>
      <game-id type="NilClass">26</game-id>
      <id type="integer">1</id>
      <name>Windows</name>
      <platform-id type="NilClass">1</platform-id>
      <shortname>windows</shortname>
    </platform>
  </platforms>
</game>
