Marooned on Mars.
from 21 ratings
Date of Release:
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Even with a simple setup and story, Redder offers a very unique game mechanic which gives it a memorable factor which won’t be soon forgotten.
Sadly, to talk about it would ruin the game because it’s crux lies solely in this device which slowly creeps into your experience unknowingly.
If you can’t handle backtracking then don’t play it, otherwise it’s a great little game full of tidbit puzzles and exploration.
0 of 1 people found
this review helpful.
but with that said redder, still hasnt convinced me off this genre isnt just about backtracking. the goal in the game is to explore mars gathering every crystal to repair your ship. and mars has some nice scenery and its an interesting world. but when you get to the more visual packed levels some of tilesets can be hard to tell which is in the foreground and background because its gets hard to differentiate between certain shade of brown and red which is the games color scheme.
the platforming aspect of each individual level is great. as you progress, you are present with a variety of interesting platforming challenges testing your reflexes, timing and even your pixel perfect jumping abilities. but when you combine them altogether with task of find a particular room for an item its gets really repetitive fast. it becomes a chore as you backtracked to find that crystal because that the goal of the game. what makes it worse is that you dont know exactly where each level is leading you to so you have to use your gut instincts and a bit of luck to figure out which route to take. unless of coarse you have a really and i mean a really good memory of each room and the directions they lead you or a really good patience level. these are the problems with metroidvanias so unless you particularly enjoy metroidvanias dont bother playing the game for long.