A unique and challenging platformer with that requires you to "hike" across 4 levels using a hammer. The title screen features the X-Files theme song in midi format.
from 23 ratings
Date of Release:
|Related Links:||Game Maker Games Page|
|Also try:||Cave Story, Knytt Stories|
|Are we wrong?||
|Windows:||zip 2 MB|
6 of 7 people found
this review helpful.
This is not intended to be insulting. Actually, I hold Jazzuo in the highest respect. It’s just that I find his work deeply troubling. Something like Pablo Picasso meets H.P. Lovecraft meets Fred Rogers. Hard to imagine? That’s because you haven’t played this game yet.
There is almost nothing about this game that can be considered “good.” From the title screen on, you will want to tear your eyes out, if you’re not too busy welding your ears shut already. The program is buggy – you will probably fall through the floor to your doom more than once before completing the game. That is, if you make it that far -the difficulty is absolutely off the charts.
And yet, despite its many faults, the game is oddly playable. In fact, once a player plays through the initial revulsion, the game’s ugliness takes on a whole new meaning: it’s taunting you. By the time you get to level four, you will be playing not because you enjoy it, but because you hate the game. The fact that it’s beating you only makes you angrier. You will learn to use every glitch and anomaly to your advantage, and struggle through the agony rather than admit defeat to such an obviously inept game designer.
The question is, was this on purpose? Is Jazzuo intentionally manipulating our minds? And if so, to what purpose?
I shudder to think what could happen if Jazzuo ever gained access to a more powerful tool than the Game Maker engine…
Try this game, but be sure you understand what you’re getting into.
pass it on.