<?xml version="1.0" encoding="UTF-8"?>
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  <game>
    <average-rating>3.3</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-05-04T12:01:59+00:00</created-at>
    <description>In Test Pilot you fly planes that are generated randomly or by keywords.  It was made for TIGSource's 2008 Procedural Generation Competition.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">575</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Test Pilot</name>
    <price nil="true"></price>
    <rating-count type="integer">4</rating-count>
    <released-in type="date">2008-06-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>test-pilot</shortname>
    <updated-at type="datetime">2009-05-26T18:22:37+00:00</updated-at>
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      <genre>
        <game-id type="NilClass">575</game-id>
        <genre-id type="NilClass">11</genre-id>
        <id type="integer">11</id>
        <name>Sim</name>
        <shortname>sim</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2009-05-04T12:01:59+00:00</created-at>
      <game-id type="integer">575</game-id>
      <id type="integer">1367</id>
      <updated-at type="datetime">2009-05-04T12:10:31+00:00</updated-at>
      <path>/screenshot/image/1367/testpilot1.png</path>
      <medium-path>/screenshot/image/1367/medium/testpilot1.png</medium-path>
      <thumb-path>/screenshot/image/1367/thumb/testpilot1.png</thumb-path>
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    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-05-04T11:21:43+00:00</created-at>
        <description>Also known as "Crackerblocks."</description>
        <developer-id type="NilClass">303</developer-id>
        <game-id type="NilClass">575</game-id>
        <id type="integer">303</id>
        <image nil="true"></image>
        <name>Justin Smith</name>
        <shortname>justin-smith</shortname>
        <updated-at type="datetime">2009-05-04T12:02:41+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>2.2</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-03-13T08:06:45+00:00</created-at>
    <description>As an unseen force directing a giant ball of death, your goal in Marble Massacre is to crush absolutely everything that moves beneath its orbular frame.  Features multiple modes of play.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">555</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Marble Massacre</name>
    <price nil="true"></price>
    <rating-count type="integer">6</rating-count>
    <released-in type="date">2008-12-01</released-in>
    <review-count type="integer">3</review-count>
    <shortname>marble-massacre</shortname>
    <updated-at type="datetime">2009-06-15T18:11:17+00:00</updated-at>
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      <genre>
        <game-id type="NilClass">555</game-id>
        <genre-id type="NilClass">1</genre-id>
        <id type="integer">1</id>
        <name>Action</name>
        <shortname>action</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2009-03-13T08:06:45+00:00</created-at>
      <game-id type="integer">555</game-id>
      <id type="integer">1330</id>
      <updated-at type="datetime">2009-03-13T08:06:45+00:00</updated-at>
      <path>/screenshot/image/1330/MarbleMassacreZombies.png</path>
      <medium-path>/screenshot/image/1330/medium/MarbleMassacreZombies.png</medium-path>
      <thumb-path>/screenshot/image/1330/thumb/MarbleMassacreZombies.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">28</id>
      <name>VERGE</name>
      <shortname>verge</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-03-13T07:56:18+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">295</developer-id>
        <game-id type="NilClass">555</game-id>
        <id type="integer">295</id>
        <image nil="true"></image>
        <name>John Weng</name>
        <shortname>john-weng</shortname>
        <updated-at type="datetime">2009-03-13T07:56:34+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>2.3</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-03-11T08:27:47+00:00</created-at>
    <description>How is a charming little game in which you control a girl who has to put balls into a well.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">546</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>How</name>
    <price nil="true"></price>
    <rating-count type="integer">4</rating-count>
    <released-in type="date">2008-11-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>how</shortname>
    <updated-at type="datetime">2010-01-24T09:21:03+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">546</game-id>
        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
    </genres>
    <primary-screenshot>
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      <game-id type="integer">546</game-id>
      <id type="integer">1314</id>
      <updated-at type="datetime">2009-03-11T08:27:47+00:00</updated-at>
      <path>/screenshot/image/1314/how.png</path>
      <medium-path>/screenshot/image/1314/medium/how.png</medium-path>
      <thumb-path>/screenshot/image/1314/thumb/how.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>Phillipines</country>
        <created-at type="datetime">2009-03-11T08:25:14+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">291</developer-id>
        <game-id type="NilClass">546</game-id>
        <id type="integer">291</id>
        <image nil="true"></image>
        <name>Mike Inel</name>
        <shortname>mike-inel</shortname>
        <updated-at type="datetime">2009-03-11T08:25:14+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.0</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-03-11T07:53:05+00:00</created-at>
    <description>Boondog is a puzzle platformer where you progress from level to level by jumping, grabbing ledges, pushing blocks, activating switches and avoiding level hazards.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">543</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Boondog</name>
    <price nil="true"></price>
    <rating-count type="integer">6</rating-count>
    <released-in type="date">2008-07-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>boondog</shortname>
    <updated-at type="datetime">2009-05-12T17:12:48+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">543</game-id>
        <genre-id type="NilClass">2</genre-id>
        <id type="integer">2</id>
        <name>Puzzle</name>
        <shortname>puzzle</shortname>
      </genre>
      <genre>
        <game-id type="NilClass">543</game-id>
        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
    </genres>
    <primary-screenshot>
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      <game-id type="integer">543</game-id>
      <id type="integer">1305</id>
      <updated-at type="datetime">2009-03-11T07:53:29+00:00</updated-at>
      <path>/screenshot/image/1305/boondog1.png</path>
      <medium-path>/screenshot/image/1305/medium/boondog1.png</medium-path>
      <thumb-path>/screenshot/image/1305/thumb/boondog1.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">30</id>
      <name>FreeBasic</name>
      <shortname>freebasic</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-03-11T07:51:25+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">290</developer-id>
        <game-id type="NilClass">543</game-id>
        <id type="integer">290</id>
        <image nil="true"></image>
        <name>Bazosoft</name>
        <shortname>bazosoft</shortname>
        <updated-at type="datetime">2009-03-11T07:51:25+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.9</average-rating>
    <code-license>Open Source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-03-05T12:04:49+00:00</created-at>
    <description>A highly experimental game where you have to dodge cones in a car.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">537</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Rara Racer</name>
    <price nil="true"></price>
    <rating-count type="integer">15</rating-count>
    <released-in type="date">2008-12-01</released-in>
    <review-count type="integer">5</review-count>
    <shortname>rara-racer</shortname>
    <updated-at type="datetime">2009-08-04T20:44:03+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">537</game-id>
        <genre-id type="NilClass">1</genre-id>
        <id type="integer">1</id>
        <name>Action</name>
        <shortname>action</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2009-03-05T12:04:49+00:00</created-at>
      <game-id type="integer">537</game-id>
      <id type="integer">1292</id>
      <updated-at type="datetime">2009-03-05T12:04:58+00:00</updated-at>
      <path>/screenshot/image/1292/rara.png</path>
      <medium-path>/screenshot/image/1292/medium/rara.png</medium-path>
      <thumb-path>/screenshot/image/1292/thumb/rara.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-03-05T12:02:19+00:00</created-at>
        <description>Stephen "increpare" Lavelle is a prolific experimental game designer.</description>
        <developer-id type="NilClass">288</developer-id>
        <game-id type="NilClass">537</game-id>
        <id type="integer">288</id>
        <image nil="true"></image>
        <name>increpare</name>
        <shortname>increpare</shortname>
        <updated-at type="datetime">2009-03-05T12:02:19+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.9</average-rating>
    <code-license>Open Source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-02-10T22:00:03+00:00</created-at>
    <description>Originally conceived for the TIGSource's Bootleg Demakes Competition, Gang Garrison is a multiplayer platformer demake of Valve's Team Fortress 2 that features all 9 classes, many different TF2-inspired environments, and fast-paced, team-based, multiplayer gameplay.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">526</id>
    <is-multiplayer type="boolean">true</is-multiplayer>
    <is-singleplayer type="boolean">false</is-singleplayer>
    <last-release-at type="date">2009-02-01</last-release-at>
    <name>Gang Garrison</name>
    <price nil="true"></price>
    <rating-count type="integer">22</rating-count>
    <released-in type="date">2008-09-01</released-in>
    <review-count type="integer">15</review-count>
    <shortname>gang-garrison</shortname>
    <updated-at type="datetime">2010-01-24T03:50:40+00:00</updated-at>
    <genres type="array">
      <genre>
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        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
      <genre>
        <game-id type="NilClass">526</game-id>
        <genre-id type="NilClass">14</genre-id>
        <id type="integer">14</id>
        <name>Remake</name>
        <shortname>remake</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2009-02-10T22:00:03+00:00</created-at>
      <game-id type="integer">526</game-id>
      <id type="integer">1263</id>
      <updated-at type="datetime">2009-02-10T22:02:36+00:00</updated-at>
      <path>/screenshot/image/1263/ganggarrison1.png</path>
      <medium-path>/screenshot/image/1263/medium/ganggarrison1.png</medium-path>
      <thumb-path>/screenshot/image/1263/thumb/ganggarrison1.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">1</id>
      <name>Game Maker</name>
      <shortname>game-maker</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-02-10T21:46:34+00:00</created-at>
        <description>FAUCET was founded by mrfredman (artist), Synnah (musician), and MedO (programmer) in September, 2008.</description>
        <developer-id type="NilClass">279</developer-id>
        <game-id type="NilClass">526</game-id>
        <id type="integer">279</id>
        <image nil="true"></image>
        <name>FAUCET</name>
        <shortname>faucet</shortname>
        <updated-at type="datetime">2009-02-10T21:46:34+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>2.9</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-01-29T11:44:39+00:00</created-at>
    <description>Squish is a 2d remake of the PSP puzzle game Crush.  It was made for TIGSource's Bootleg Demakes Competition.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">520</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Squish</name>
    <price nil="true"></price>
    <rating-count type="integer">9</rating-count>
    <released-in type="date">2008-09-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>squish</shortname>
    <updated-at type="datetime">2009-03-24T07:26:50+00:00</updated-at>
    <genres type="array">
      <genre>
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        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2009-01-29T11:44:39+00:00</created-at>
      <game-id type="integer">520</game-id>
      <id type="integer">1244</id>
      <updated-at type="datetime">2009-01-29T11:55:17+00:00</updated-at>
      <path>/screenshot/image/1244/squish2.png</path>
      <medium-path>/screenshot/image/1244/medium/squish2.png</medium-path>
      <thumb-path>/screenshot/image/1244/thumb/squish2.png</thumb-path>
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    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>Ireland</country>
        <created-at type="datetime">2009-01-29T11:35:06+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">275</developer-id>
        <game-id type="NilClass">520</game-id>
        <id type="integer">275</id>
        <image>/home/tigsource/tigdb/public/company/image/275/dev-terry.jpg</image>
        <name>Terry Cavanagh</name>
        <shortname>terry-cavanagh</shortname>
        <updated-at type="datetime">2009-01-29T11:35:06+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.5</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-01-29T11:40:19+00:00</created-at>
    <description>Xoldiers is a war-themed action game where you control a squad of deadly troops.  The game comes with a level editor and an online database of user-created levels that can be accessed from inside the game.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">519</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Xoldiers</name>
    <price nil="true"></price>
    <rating-count type="integer">11</rating-count>
    <released-in type="date">2008-11-01</released-in>
    <review-count type="integer">5</review-count>
    <shortname>xoldiers</shortname>
    <updated-at type="datetime">2009-06-08T18:40:49+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">519</game-id>
        <genre-id type="NilClass">1</genre-id>
        <id type="integer">1</id>
        <name>Action</name>
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      <game-id type="integer">519</game-id>
      <id type="integer">1241</id>
      <updated-at type="datetime">2009-01-29T11:40:38+00:00</updated-at>
      <path>/screenshot/image/1241/xoldiers1.png</path>
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      <thumb-path>/screenshot/image/1241/thumb/xoldiers1.png</thumb-path>
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      <name>Game Maker</name>
      <shortname>game-maker</shortname>
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    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>Sweden</country>
        <created-at type="datetime">2008-03-23T02:03:33+00:00</created-at>
        <description>Jonatan &#8220;cactus&#8221; S&#246;derstr&#246;m is known for his unique style and prodigious output.</description>
        <developer-id type="NilClass">3</developer-id>
        <game-id type="NilClass">519</game-id>
        <id type="integer">3</id>
        <image>/home/tigsource/tigdb/public/company/image/3/dev-cactus.png</image>
        <name>cactus</name>
        <shortname>cactus</shortname>
        <updated-at type="datetime">2008-05-04T19:50:17+00:00</updated-at>
      </developer>
      <developer>
        <country>Ireland</country>
        <created-at type="datetime">2009-01-29T11:35:06+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">275</developer-id>
        <game-id type="NilClass">519</game-id>
        <id type="integer">275</id>
        <image>/home/tigsource/tigdb/public/company/image/275/dev-terry.jpg</image>
        <name>Terry Cavanagh</name>
        <shortname>terry-cavanagh</shortname>
        <updated-at type="datetime">2009-01-29T11:35:06+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.5</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-01-29T01:13:35+00:00</created-at>
    <description>Vikings of Midgard was originally developed to introduce new users to the capabilities of the OHRRPGCE game engine.  It has a Norse Mythology theme. </description>
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    <expected-release nil="true"></expected-release>
    <id type="integer">517</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Vikings of Midgard</name>
    <price nil="true"></price>
    <rating-count type="integer">6</rating-count>
    <released-in type="date">2008-06-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>vikings-of-midgard</shortname>
    <updated-at type="datetime">2009-12-02T20:46:34+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">517</game-id>
        <genre-id type="NilClass">8</genre-id>
        <id type="integer">8</id>
        <name>RPG</name>
        <shortname>rpg</shortname>
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      <created-at type="datetime">2009-01-29T01:13:35+00:00</created-at>
      <game-id type="integer">517</game-id>
      <id type="integer">1235</id>
      <updated-at type="datetime">2009-01-29T01:13:53+00:00</updated-at>
      <path>/screenshot/image/1235/vom1.gif</path>
      <medium-path>/screenshot/image/1235/medium/vom1.gif</medium-path>
      <thumb-path>/screenshot/image/1235/thumb/vom1.gif</thumb-path>
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    <engine>
      <id type="integer">12</id>
      <name>OHRRPGCE</name>
      <shortname>ohrrpgce</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-01-29T01:11:02+00:00</created-at>
        <description>Fenrir-Lunaris is "Furry" and an OHRRPGCE game creator, who has been working with the engine since September, 1999.</description>
        <developer-id type="NilClass">274</developer-id>
        <game-id type="NilClass">517</game-id>
        <id type="integer">274</id>
        <image nil="true"></image>
        <name>Fenrir-Lunaris</name>
        <shortname>fenrir-lunaris</shortname>
        <updated-at type="datetime">2009-01-29T01:11:02+00:00</updated-at>
      </developer>
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  </game>
  <game>
    <average-rating>3.9</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-01-29T00:20:28+00:00</created-at>
    <description>In Aether, you play a child who explores outer space on the back of a strange beast.</description>
    <developer-id type="integer" nil="true"></developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">515</id>
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    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Aether</name>
    <price nil="true"></price>
    <rating-count type="integer">21</rating-count>
    <released-in type="date">2008-09-01</released-in>
    <review-count type="integer">3</review-count>
    <shortname>aether</shortname>
    <updated-at type="datetime">2010-01-24T08:33:22+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">515</game-id>
        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
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    </genres>
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      <created-at type="datetime">2009-01-29T00:20:28+00:00</created-at>
      <game-id type="integer">515</game-id>
      <id type="integer">1230</id>
      <updated-at type="datetime">2009-01-29T00:22:48+00:00</updated-at>
      <path>/screenshot/image/1230/aether.jpg</path>
      <medium-path>/screenshot/image/1230/medium/aether.jpg</medium-path>
      <thumb-path>/screenshot/image/1230/thumb/aether.jpg</thumb-path>
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    <engine>
      <id type="integer">6</id>
      <name>Flash</name>
      <shortname>flash</shortname>
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    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>United States</country>
        <created-at type="datetime">2009-01-28T23:57:07+00:00</created-at>
        <description>Edmund McMillen is a prolific artist and game designer, and one of the co-founders of Cryptic Sea.</description>
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        <game-id type="NilClass">515</game-id>
        <id type="integer">272</id>
        <image>/home/tigsource/tigdb/public/company/image/272/dev-edmund.jpg</image>
        <name>Edmund McMillen</name>
        <shortname>edmund-mcmillen</shortname>
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      </developer>
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-01-29T00:22:06+00:00</created-at>
        <description>Glaiel Games is the home of Tyler Glaiel, a web developer and Flash programmer.</description>
        <developer-id type="NilClass">273</developer-id>
        <game-id type="NilClass">515</game-id>
        <id type="integer">273</id>
        <image>/home/tigsource/tigdb/public/company/image/273/dev-glaiel.jpg</image>
        <name>Glaiel Games</name>
        <shortname>glaiel-games</shortname>
        <updated-at type="datetime">2009-01-29T00:22:06+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>2.4</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-01-08T21:04:28+00:00</created-at>
    <description>War Twat is a psychedelic arena shoot 'em up, that is influenced by the games of cactus and Jeff Minter.  There is a special version of the game for colorblind players.</description>
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    <expected-release nil="true"></expected-release>
    <id type="integer">505</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>War Twat</name>
    <price nil="true"></price>
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    <released-in type="date">2008-07-01</released-in>
    <review-count type="integer">3</review-count>
    <shortname>war-twat</shortname>
    <updated-at type="datetime">2009-06-01T09:42:08+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">505</game-id>
        <genre-id type="NilClass">6</genre-id>
        <id type="integer">6</id>
        <name>Shoot 'Em Up</name>
        <shortname>shootemup</shortname>
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    </genres>
    <primary-screenshot>
      <created-at type="datetime">2009-01-08T21:04:28+00:00</created-at>
      <game-id type="integer">505</game-id>
      <id type="integer">1207</id>
      <updated-at type="datetime">2009-06-01T09:42:14+00:00</updated-at>
      <path>/screenshot/image/1207/wartwat1.png</path>
      <medium-path>/screenshot/image/1207/medium/wartwat1.png</medium-path>
      <thumb-path>/screenshot/image/1207/thumb/wartwat1.png</thumb-path>
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    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>United Kingdom</country>
        <created-at type="datetime">2009-01-08T21:00:30+00:00</created-at>
        <description>Bagfull of Wrong was founded and is operated by Robert "Oddbob" Fearon, who also runs the remakes website Retro Remakes, and writes articles for the webzine Way of the Rodent.</description>
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        <game-id type="NilClass">505</game-id>
        <id type="integer">267</id>
        <image nil="true"></image>
        <name>Bagfull of Wrong</name>
        <shortname>bagfull-of-wrong</shortname>
        <updated-at type="datetime">2009-01-08T21:00:30+00:00</updated-at>
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    </developers>
  </game>
  <game>
    <average-rating>4.4</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2009-01-02T09:40:09+00:00</created-at>
    <description>Gravity Bone is a 3d first-person espionage game that takes place in the seedy world of Nuevo Aires.</description>
    <developer-id type="integer">266</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">502</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Gravity Bone</name>
    <price nil="true"></price>
    <rating-count type="integer">64</rating-count>
    <released-in type="date">2008-08-01</released-in>
    <review-count type="integer">28</review-count>
    <shortname>gravity-bone</shortname>
    <updated-at type="datetime">2010-01-25T01:54:41+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">502</game-id>
        <genre-id type="NilClass">12</genre-id>
        <id type="integer">12</id>
        <name>FPS</name>
        <shortname>fps</shortname>
      </genre>
      <genre>
        <game-id type="NilClass">502</game-id>
        <genre-id type="NilClass">16</genre-id>
        <id type="integer">16</id>
        <name>Mod / Hack</name>
        <shortname>mod-hack</shortname>
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    <primary-screenshot>
      <created-at type="datetime">2009-01-02T09:40:09+00:00</created-at>
      <game-id type="integer">502</game-id>
      <id type="integer">1200</id>
      <updated-at type="datetime">2009-01-02T10:22:04+00:00</updated-at>
      <path>/screenshot/image/1200/gravitybone01.png</path>
      <medium-path>/screenshot/image/1200/medium/gravitybone01.png</medium-path>
      <thumb-path>/screenshot/image/1200/thumb/gravitybone01.png</thumb-path>
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    <engine>
      <id type="integer">29</id>
      <name>Quake 2</name>
      <shortname>quake-2</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2009-01-02T09:33:10+00:00</created-at>
        <description>BLENDO Games was founded by Brenden Chung.</description>
        <developer-id type="NilClass">266</developer-id>
        <game-id type="NilClass">502</game-id>
        <id type="integer">266</id>
        <image nil="true"></image>
        <name>BLENDO Games</name>
        <shortname>blendo-games</shortname>
        <updated-at type="datetime">2009-01-02T09:33:10+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.0</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-31T21:13:46+00:00</created-at>
    <description>The Clatter of the Keys is a Gothic typing game, inspired by H.P. Lovecraft,  where the goal is to earn money by typing the thoughts that come down the screen.  It was made for the TIGSource Commonplace Book Competition.</description>
    <developer-id type="integer">239</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">501</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>The Clatter of the Keys</name>
    <price nil="true"></price>
    <rating-count type="integer">6</rating-count>
    <released-in type="date">2008-11-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>the-clatter-of-the-keys</shortname>
    <updated-at type="datetime">2009-04-17T09:18:31+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">501</game-id>
        <genre-id type="NilClass">20</genre-id>
        <id type="integer">20</id>
        <name>Other</name>
        <shortname>other</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2008-12-31T21:13:46+00:00</created-at>
      <game-id type="integer">501</game-id>
      <id type="integer">1199</id>
      <updated-at type="datetime">2008-12-31T21:14:38+00:00</updated-at>
      <path>/screenshot/image/1199/clatter.png</path>
      <medium-path>/screenshot/image/1199/medium/clatter.png</medium-path>
      <thumb-path>/screenshot/image/1199/thumb/clatter.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2008-11-18T05:47:07+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">239</developer-id>
        <game-id type="NilClass">501</game-id>
        <id type="integer">239</id>
        <image nil="true"></image>
        <name>Pishtaco</name>
        <shortname>pishtaco</shortname>
        <updated-at type="datetime">2008-11-18T05:47:07+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>2.6</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-31T20:57:46+00:00</created-at>
    <description>qrp is a game about romance, inspired by the author's experiences as a schoolboy.</description>
    <developer-id type="integer">261</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">500</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>qrp</name>
    <price nil="true"></price>
    <rating-count type="integer">5</rating-count>
    <released-in type="date">2008-02-01</released-in>
    <review-count type="integer">3</review-count>
    <shortname>qrp</shortname>
    <updated-at type="datetime">2009-01-11T15:11:33+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">500</game-id>
        <genre-id type="NilClass">1</genre-id>
        <id type="integer">1</id>
        <name>Action</name>
        <shortname>action</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2008-12-31T20:57:46+00:00</created-at>
      <game-id type="integer">500</game-id>
      <id type="integer">1198</id>
      <updated-at type="datetime">2008-12-31T20:57:46+00:00</updated-at>
      <path>/screenshot/image/1198/qrp.png</path>
      <medium-path>/screenshot/image/1198/medium/qrp.png</medium-path>
      <thumb-path>/screenshot/image/1198/thumb/qrp.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">1</id>
      <name>Game Maker</name>
      <shortname>game-maker</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>Singapore</country>
        <created-at type="datetime">2008-12-25T23:27:34+00:00</created-at>
        <description>Wyrdysm Games was founded by Sean "th15" Chan, who is its sole member.</description>
        <developer-id type="NilClass">261</developer-id>
        <game-id type="NilClass">500</game-id>
        <id type="integer">261</id>
        <image>/home/tigsource/tigdb/public/company/image/261/dev-seanchan.jpg</image>
        <name>Wyrdysm Games</name>
        <shortname>wyrdysm-games</shortname>
        <updated-at type="datetime">2008-12-25T23:27:34+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.4</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-31T19:04:00+00:00</created-at>
    <description>You are a Manipulator, a person with powers of mind control, living among normal humans.  Use your psychokinetic abilities to control the soldiers in your way and use them to your advantage.</description>
    <developer-id type="integer">188</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">498</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>The Manipulator</name>
    <price nil="true"></price>
    <rating-count type="integer">13</rating-count>
    <released-in type="date">2008-12-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>the-manipulator</shortname>
    <updated-at type="datetime">2009-12-12T21:54:37+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">498</game-id>
        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2008-12-31T19:04:57+00:00</created-at>
      <game-id type="integer">498</game-id>
      <id type="integer">1192</id>
      <updated-at type="datetime">2008-12-31T19:05:20+00:00</updated-at>
      <path>/screenshot/image/1192/manipulator01.png</path>
      <medium-path>/screenshot/image/1192/medium/manipulator01.png</medium-path>
      <thumb-path>/screenshot/image/1192/thumb/manipulator01.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">1</id>
      <name>Game Maker</name>
      <shortname>game-maker</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2008-07-17T07:53:12+00:00</created-at>
        <description>Erkka Virtanen and Tuukka Virtanen ("Virtanen Games") primarily use Game Maker to make their games.</description>
        <developer-id type="NilClass">188</developer-id>
        <game-id type="NilClass">498</game-id>
        <id type="integer">188</id>
        <image nil="true"></image>
        <name>Virtanen Games</name>
        <shortname>virtanen-games</shortname>
        <updated-at type="datetime">2008-07-17T07:53:12+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.7</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-26T01:21:54+00:00</created-at>
    <description>Eversion is a platform game created for TIGSource's Commonplace Book Competition. It is based on this short passage from H.P. Lovecraft's Commonplace Book:
&lt;br/&gt;&lt;br/&gt;
&lt;em&gt;Sounds - possibly musical - heard in the night from other worlds or realms of being.&lt;/em&gt;</description>
    <developer-id type="integer">264</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">495</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Eversion</name>
    <price nil="true"></price>
    <rating-count type="integer">34</rating-count>
    <released-in type="date">2008-11-01</released-in>
    <review-count type="integer">5</review-count>
    <shortname>eversion</shortname>
    <updated-at type="datetime">2010-02-08T17:28:02+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">495</game-id>
        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2008-12-26T01:21:54+00:00</created-at>
      <game-id type="integer">495</game-id>
      <id type="integer">1181</id>
      <updated-at type="datetime">2008-12-26T01:22:04+00:00</updated-at>
      <path>/screenshot/image/1181/eversion.png</path>
      <medium-path>/screenshot/image/1181/medium/eversion.png</medium-path>
      <thumb-path>/screenshot/image/1181/thumb/eversion.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>Brazil</country>
        <created-at type="datetime">2008-12-26T01:19:33+00:00</created-at>
        <description>Zaratustra Productions was founded by Guilherme Stutz T&#246;ws.</description>
        <developer-id type="NilClass">264</developer-id>
        <game-id type="NilClass">495</game-id>
        <id type="integer">264</id>
        <image nil="true"></image>
        <name>Zaratustra Productions</name>
        <shortname>zaratustra-productions</shortname>
        <updated-at type="datetime">2008-12-26T01:19:33+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.4</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-25T23:54:01+00:00</created-at>
    <description>From Primordial Egg is a platform game created for TIGSource's Commonplace Book Competition. It is based on this short passage from H.P. Lovecraft's Commonplace Book:
&lt;br/&gt;&lt;br/&gt;
&lt;em&gt;What hatches from primordial egg.&lt;/em&gt;</description>
    <developer-id type="integer">262</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">492</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>From Primordial Egg</name>
    <price nil="true"></price>
    <rating-count type="integer">12</rating-count>
    <released-in type="date">2008-11-01</released-in>
    <review-count type="integer">0</review-count>
    <shortname>from-primordial-egg</shortname>
    <updated-at type="datetime">2009-11-20T15:03:00+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">492</game-id>
        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2008-12-25T23:54:01+00:00</created-at>
      <game-id type="integer">492</game-id>
      <id type="integer">1172</id>
      <updated-at type="datetime">2008-12-25T23:54:01+00:00</updated-at>
      <path>/screenshot/image/1172/egg.gif</path>
      <medium-path>/screenshot/image/1172/medium/egg.gif</medium-path>
      <thumb-path>/screenshot/image/1172/thumb/egg.gif</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">3</id>
      <name>KNP / TGF / MMF</name>
      <shortname>knp-tgf-mmf</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country nil="true"></country>
        <created-at type="datetime">2008-12-25T23:52:08+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">262</developer-id>
        <game-id type="NilClass">492</game-id>
        <id type="integer">262</id>
        <image nil="true"></image>
        <name>Fifth</name>
        <shortname>fifth</shortname>
        <updated-at type="datetime">2008-12-25T23:52:08+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.6</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-25T23:35:24+00:00</created-at>
    <description>Verge is a platform game created for TIGSource's Commonplace Book Competition.  It is based on this passage from H.P. Lovecraft's Commonplace Book:
&lt;br/&gt;&lt;br/&gt;
&lt;em&gt;Death&#8212;its desolation and horror&#8212;bleak spaces&#8212;sea-bottom&#8212;dead cities. But Life&#8212;the greater horror! Vast unheard-of reptiles and leviathans&#8212;hideous beasts of prehistoric jungle&#8212;rank slimy vegetation&#8212;evil instincts of primal man&#8212;Life is more horrible than death.&lt;/em&gt;</description>
    <developer-id type="integer">24</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">491</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Verge</name>
    <price nil="true"></price>
    <rating-count type="integer">22</rating-count>
    <released-in type="date">2008-11-01</released-in>
    <review-count type="integer">1</review-count>
    <shortname>verge</shortname>
    <updated-at type="datetime">2009-12-11T18:42:53+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">491</game-id>
        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2008-12-25T23:35:24+00:00</created-at>
      <game-id type="integer">491</game-id>
      <id type="integer">1168</id>
      <updated-at type="datetime">2008-12-25T23:36:31+00:00</updated-at>
      <path>/screenshot/image/1168/verge1.png</path>
      <medium-path>/screenshot/image/1168/medium/verge1.png</medium-path>
      <thumb-path>/screenshot/image/1168/thumb/verge1.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">1</id>
      <name>Game Maker</name>
      <shortname>game-maker</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>United States</country>
        <created-at type="datetime">2008-03-24T03:06:24+00:00</created-at>
        <description>Vice President of Marketing at RomeoPie Software.</description>
        <developer-id type="NilClass">24</developer-id>
        <game-id type="NilClass">491</game-id>
        <id type="integer">24</id>
        <image>/home/tigsource/tigdb/public/company/image/24/dev-kylepulver.png</image>
        <name>Kyle Pulver</name>
        <shortname>kyle-pulver</shortname>
        <updated-at type="datetime">2008-05-05T04:45:55+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.8</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-12T07:54:13+00:00</created-at>
    <description>When the inventor/magician known as Old Man Bill suddenly disappears from his house in the middle of the desert, his friends, companions and pets start worrying: what could have happened?</description>
    <developer-id type="integer">256</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">484</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">true</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>The Strange and Somewhat Sinister Tale of the House at Desert Bridge</name>
    <price nil="true"></price>
    <rating-count type="integer">21</rating-count>
    <released-in type="date">2008-11-01</released-in>
    <review-count type="integer">1</review-count>
    <shortname>the-strange-and-somewhat-sinister-tale-of-the-house-at-desert-bridge</shortname>
    <updated-at type="datetime">2009-05-02T15:18:50+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">484</game-id>
        <genre-id type="NilClass">5</genre-id>
        <id type="integer">5</id>
        <name>Adventure</name>
        <shortname>adventure</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2008-12-12T07:54:13+00:00</created-at>
      <game-id type="integer">484</game-id>
      <id type="integer">1152</id>
      <updated-at type="datetime">2008-12-12T08:02:32+00:00</updated-at>
      <path>/screenshot/image/1152/desertbridge.png</path>
      <medium-path>/screenshot/image/1152/medium/desertbridge.png</medium-path>
      <thumb-path>/screenshot/image/1152/thumb/desertbridge.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">2</id>
      <name>Custom</name>
      <shortname>custom</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>Germany</country>
        <created-at type="datetime">2008-12-12T07:50:30+00:00</created-at>
        <description>Description needed.</description>
        <developer-id type="NilClass">256</developer-id>
        <game-id type="NilClass">484</game-id>
        <id type="integer">256</id>
        <image nil="true"></image>
        <name>Jonas Kyratzes</name>
        <shortname>jonas-kyratzes</shortname>
        <updated-at type="datetime">2008-12-12T07:58:24+00:00</updated-at>
      </developer>
    </developers>
  </game>
  <game>
    <average-rating>3.1</average-rating>
    <code-license>Closed source</code-license>
    <content-license>Unlicensed</content-license>
    <created-at type="datetime">2008-12-03T22:49:37+00:00</created-at>
    <description>Treasure Hunter Man is a platform game where your goal is to explore an island and find lots of treasures in ruins and temples and so on along the way. As you gain new abilities, you can access new areas and more.</description>
    <developer-id type="integer">83</developer-id>
    <expected-release nil="true"></expected-release>
    <id type="integer">475</id>
    <is-multiplayer type="boolean">false</is-multiplayer>
    <is-singleplayer type="boolean">false</is-singleplayer>
    <last-release-at type="date" nil="true"></last-release-at>
    <name>Treasure Hunter Man</name>
    <price nil="true"></price>
    <rating-count type="integer">13</rating-count>
    <released-in type="date">2008-10-01</released-in>
    <review-count type="integer">5</review-count>
    <shortname>treasure-hunter-man</shortname>
    <updated-at type="datetime">2010-01-24T08:42:13+00:00</updated-at>
    <genres type="array">
      <genre>
        <game-id type="NilClass">475</game-id>
        <genre-id type="NilClass">4</genre-id>
        <id type="integer">4</id>
        <name>Platformer</name>
        <shortname>platformer</shortname>
      </genre>
    </genres>
    <primary-screenshot>
      <created-at type="datetime">2008-12-03T22:49:37+00:00</created-at>
      <game-id type="integer">475</game-id>
      <id type="integer">1129</id>
      <updated-at type="datetime">2008-12-03T22:49:37+00:00</updated-at>
      <path>/screenshot/image/1129/thm1.png</path>
      <medium-path>/screenshot/image/1129/medium/thm1.png</medium-path>
      <thumb-path>/screenshot/image/1129/thumb/thm1.png</thumb-path>
    </primary-screenshot>
    <engine>
      <id type="integer">3</id>
      <name>KNP / TGF / MMF</name>
      <shortname>knp-tgf-mmf</shortname>
    </engine>
    <platforms type="array">
      <platform>
        <id type="integer">1</id>
        <name>Windows</name>
        <shortname>windows</shortname>
      </platform>
    </platforms>
    <developers type="array">
      <developer>
        <country>Austria</country>
        <created-at type="datetime">2008-05-14T23:24:27+00:00</created-at>
        <description>"Bernie" (real name Bernhard), is a former member of Fallen Angel Industries, a prolific and respected "Click" game studio.  He now creates games on his own, using Adventure Game Studio and Multimedia Fusion.</description>
        <developer-id type="NilClass">83</developer-id>
        <game-id type="NilClass">475</game-id>
        <id type="integer">83</id>
        <image>/home/tigsource/tigdb/public/company/image/83/dev-bernie.jpg</image>
        <name>Bernie</name>
        <shortname>bernie</shortname>
        <updated-at type="datetime">2008-06-05T07:16:57+00:00</updated-at>
      </developer>
    </developers>
  </game>
</games>
